• Melonpoly@lemmy.world
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    18 hours ago

    A game isn’t a public service. There are many games where part of the experience is that everyone has to go through the same or similar difficulty and the learning curve involved in that. If that isn’t something that you can manage then you don’t have to play it.

    If anything, demo versions should be more readily available so that you don’t end up buying something you can’t return.

    • BillBurBaggins@lemmy.world
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      15 hours ago

      Who decided that only things that are public services need to be accessible? Why is everyone latched onto that like it’s a given.

      If your a dev and you have x hits to kill thing x and you don’t put in a tiny bit of extra effort to multiply that by a difficulty slider “because of art” then I’m going to say you’re a bit of a dick.

      Games are barely art anyway. Most are just a toy that you play with for a bit to waste some time

      • Melonpoly@lemmy.world
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        14 hours ago

        That’s not what people are saying, but the entitled attitude here makes it seem as if games are a mandatory interaction.

        If you are a game dev and you decide that part of the experience of your game is the difficulty, so be it. Art was never and isn’t something that pleases everyone. You can call them a dick but you don’t have to engage in what they produce.

        That is such bullshit. There are large variety of games out there that still give meaningful experiences to players that calling all of them “barly art” is just wrong.