The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 2 days agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldexternal-linkmessage-square499fedilinkarrow-up1870arrow-down115
arrow-up1855arrow-down1external-linkThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 2 days agomessage-square499fedilink
minus-square0x0@lemmy.ziplinkfedilinkEnglisharrow-up5·17 hours agoYup, that’s the thing with analogies… they don’t always fit.
Yup, that’s the thing with analogies… they don’t always fit.