The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 2 months agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldexternal-linkmessage-square542fedilinkarrow-up1936arrow-down115
arrow-up1921arrow-down1external-linkThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 2 months agomessage-square542fedilink
minus-squareCredibly_Human@lemmy.worldlinkfedilinkEnglisharrow-up4arrow-down1·2 months agoI just hate backtracking in general. Any game that makes me watch a long cutscene after dying can go to hell and stay there.
I just hate backtracking in general.
Any game that makes me watch a long cutscene after dying can go to hell and stay there.