• RobertoOberto@sh.itjust.works
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    10 hours ago

    It just wouldn’t be the same if there was an easy mode

    What’s the difference between saying, “I beat that level” for a game with only one difficulty setting and saying, “I beat that level on hard mode” for a game with multiple difficulty settings?

    Multiple difficulty settings never stopped people from talking or bragging about accomplishments in Doom.

    • Fushuan [he/him]@lemmy.blahaj.zone
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      10 hours ago

      It doesn’t feel the same. I enjoy knowing that when someone on the internet or on forums complains about X that my experience matches theirs without having to look for the difficulty they played on. It’s not really bragging rights, but knowing that everyone in the community is having the same shared experience, no need of tags or anything. It’s a social thing for me more than anything.

      Then there’s the matter of Devs being able to fine tune things better if they don’t need to care about multiple patterns, progression levels, etc. I won’t get to those because while important, the point I wanted to make is that single difficulty games allows for a shared experience between players which facilitates more community. You can have it with different difficulties but that breeds elitism and fuck that, everyone on the same field and that’s it.

      I mean it both ways btw, some games are easier and that’s how you are supposed to experience them, ex: Slimer Rancher

      Every time there’s a multiple diff game I always search for the one devs “intended” originally because it’s the most fine-tuned and the expected experience (usually the one before the hardest diff), but I prefer not having to make that choice.