• audaxdreik@pawb.social
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    13 hours ago

    Oh dude … I don’t know how to tell you this but at this point you’re just wrong. Sorry to be the one to break it to you.

    They were not detailed arguments at all. You just “feel” like game difficulty has to be this magic thing that can’t possibly have settings without compromising your dream experience.

    I’ve broken it down several times in this topic already, but sure, let’s do it once more. Difficulty is a complex equation that is the result of various components like level architecture, encounter design, world puzzles, and complex stat curves across enemies, equipment, and player characters in addition to intricate boss fight routines with varied movesets. There’s no “slider” here. Everyone keeps mentioning these mythical sliders and THAT is the magical thinking here. That there is a simple way to adjust the game to Easy that adjusts all those other variables.

    In addition to this if you were to implement sliders for each one of those features separately (neverminding how you’d do something like level architecture) what you end up takes both additional developer time and may not be as good. The fine tunings don’t fit together as nicely; it’s the difference between a model kit you buy and assembly yourself vs. one that comes premade form the manufacturer. There are different tolerances here and I think you need to get some dev perspective on this at this point.

    People are 100% reasonable and right to complain about games doing things they don’t like here, on a forum for discussing games.

    Here is criticism: “I do not like this game because I find it too difficult.” Here is not criticism: “This is a bad game because the developer did not make more effort to cater to the wide range of entirely subjective opinions on what difficulty is.”

    I hate to rely on arguments from popularity but when the dev of the game itself says “naw” and the game is so popular it literally spawns its own subgenre with millions of adoring fans and you’re trying to armchair unnecessary solutions to things people don’t think are problems, I ask again who is being selfish. This game ain’t for you, dawg.

    From what you’re suggesting, you basically think all the games you like should get about half the sales numbers they are getting because anyone who doesn’t like any noteworthy aspect of the game clearly just isnt the intended audience and shouldn’t have bought it.

    Miss me with that sales speak. Disgusting. We’re talking art here. Gross.

    This is the gatekeepy bullshit I am talking about.

    I think you need to look up what gatekeeping is. At this point looking at your other responses in this topic I think you’re kind of a troll? But I mean I don’t care, I have fun talking about and critiquing the finer points of games online and then actually playing them. I think I’m gonna go beat Dark Souls again while you mald.

    FINAL EDIT: Cheat. Just cheat. We’ve already established elsewhere in this topic that I and many others DON’T actually care about the “sanctity” of the game, that’s a talking point people like you made up to throw around, mostly. Nobody cares. Get a cheat engine and double soul drops. Crank your stats. Enable one hit kills. Cheat. Don’t care, cheat.

    • Credibly_Human@lemmy.world
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      11 hours ago

      Oh dude … I don’t know how to tell you this but at this point you’re just wrong. Sorry to be the one to break it to you.

      What riveting, useful commentary.

      I’ve broken it down several times in this topic already, but sure, let’s do it once more. Difficulty is a complex equation that is the result of various components like level architecture, encounter design, world puzzles, and complex stat curves across enemies, equipment, and player characters in addition to intricate boss fight routines with varied movesets. There’s no “slider” here. Everyone keeps mentioning these mythical sliders and THAT is the magical thinking here. That there is a simple way to adjust the game to Easy that adjusts all those other variables.

      Just because you state something repeatedly doesn’t mean you’ve made a logical argument or a good point.

      The easy rebuttal to this nonsense, is the question, for a game that is already made, where you are already happy, lets say they keep everything as it is right now, like they literally have the games they already have and add some difficulty options like less annoying backtracking. How does this “ruin” your experience?

      There has yet to be a legitimate answer to this question.

      The truth therefore, is that the only answer is gatekeeping, because you don’t want other people to be able to experience the game in a way they enjoy.

      More than that, the idea that difficulty is just a series of sliders is something entirely constructed in your mind.

      Atomfall for instance has things like live hints vs you figuring it out your self. Stamina, vs infinite running, etc etc. There is so much more that can be done with difficulty than your simplistic view that its about sliders.

      Basically your whole point is nonsensical.

      Here is criticism: “I do not like this game because I find it too difficult.” Here is not criticism: “This is a bad game because the developer did not make more effort to cater to the wide range of entirely subjective opinions on what difficulty is.”

      Just because you make a hyperbolized version of opinions you disagree doesnt mean they arent criticism. Also, its 100% legitimate to criticize something for being too focused in certain areas.

      You are here literally gatekeeping criticism. Is gatekeeping all you do?

      I hate to rely on arguments from popularity but

      Then don’t. This should be a sign to you that your point is weak.

      and the game is so popular it literally

      Just because something is successful does not mean every single element of it is what made it so, or is good.

      I think you need to look up what gatekeeping is. At this point looking at your other responses in this topic I think you’re kind of a troll?

      Least obvious attempt to troll possible by you here. When you don’t have an argument you just imply the other person must be trolling for not agreeing with your bad take.

      But I mean I don’t care, I have fun talking about and critiquing the finer points of games online

      Evidently not judging by this conversation.

      Cheat. Just cheat.

      Modding games is extra effort and not immediately available, especially for consoles. This isn’t a solution and you know that.