The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 3 days agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldexternal-linkmessage-square535fedilinkarrow-up1921arrow-down115
arrow-up1906arrow-down1external-linkThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 3 days agomessage-square535fedilink
minus-squareNosavingthrow@lemmy.worldlinkfedilinkEnglisharrow-up2arrow-down1·edit-212 hours agoAccess to color blind mode, input changing, or speciallty is the magnifying glass/fony size change. Dumbing the text down to be more easily understood would be easy mode, dumbass.
minus-squarethejoker954@lemmy.worldlinkfedilinkEnglisharrow-up1·9 hours agoNot in his analogy. Fuckwad.
minus-squareNosavingthrow@lemmy.worldlinkfedilinkEnglisharrow-up2·8 hours agoYes, because his analogy sucks ass and doesn’t accurately reflect a relational aspect of two subjects by highlighting similar facets, dipshit.
Access to color blind mode, input changing, or speciallty is the magnifying glass/fony size change. Dumbing the text down to be more easily understood would be easy mode, dumbass.
Not in his analogy. Fuckwad.
Yes, because his analogy sucks ass and doesn’t accurately reflect a relational aspect of two subjects by highlighting similar facets, dipshit.