They’re nothing but a skinner box that’s supposed to keep you playing games for longer. It’s the same type of instant gratification built into most mobile game, but applied to everything else.
In a system where you pay once for the game, isn’t that a good thing? It lets you enjoy the game for longer instead of making you constantly buy new games, thus spending less money for the same amount of enjoyment.
It’s meant to keep you playing after you stop enjoying said game. Besides, pay once? Shit like this is very often paired with the free-to-play and microstransactions model.
I really dont think its that bad. I can see the argument that they should be able to be disabled for people with OCD or something. I used to feel some kind of FOMO for not 100% every game.
They’re nothing but a skinner box that’s supposed to keep you playing games for longer. It’s the same type of instant gratification built into most mobile game, but applied to everything else.
In a system where you pay once for the game, isn’t that a good thing? It lets you enjoy the game for longer instead of making you constantly buy new games, thus spending less money for the same amount of enjoyment.
It’s meant to keep you playing after you stop enjoying said game. Besides, pay once? Shit like this is very often paired with the free-to-play and microstransactions model.
I really dont think its that bad. I can see the argument that they should be able to be disabled for people with OCD or something. I used to feel some kind of FOMO for not 100% every game.