One thing I see as underestimated is that having a major standard device is huge for indie development and could greatly benefit the most flourishing artistic landscape.

One of the problems today is that the indie and AAA markets are increasingly distant, publishing a game on the PS5 or XSX digital store is prohibitive for a small indie team, but if Steam Machine is successful, we can expect more easy access to indie games by (ex)console gamers, and later a reduction in publishing costs on consoles.

I believe Steam Deck has already started this process, but with a device that will compete with the 9th generation of home consoles the indie game diffusion could accelerate.

  • mesa@piefed.social
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    12 hours ago

    Its so easy to develop for the steam deck and steam devices. Just FYI it really is just another machine. Theres no “unlocking” or “side loading” or anything. Its just a computer. Thats it!