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Joined 1 year ago
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Cake day: May 19th, 2024

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  • Nah, the correct business model is to have a system that’s easy to develop for to the point that it has a large and exciting open source and homebrew community attached (which you encourage with events and competitions), and you’re just basically selling them hardware, code, merch, tutorials, assets, and getting a cut of their game sales.

    …then you also release your own games, and later spin off the IPs into globally recognized characters and franchises.




  • Someone has had an incentive to teach you pretty much everything you know. You hope much of it was benevolent, but maybe the teachers were taught to use benevolence that way (by pedagogical teachers before them)… Then there’s this whole thing called “The Hidden Curriculum” which is the accidental lessons burried in the structures and systems of how we learn (for instance showing up, but avoiding detention and homework are part of the Hidden Curricula of the school system, unintended lessons that we absorbed without being told to)… And then there’s Labour History, which is like this secret history of workers rights that most schools won’t teach, and it soon becomes obvious that teaching can have ideological and systemic purposes attached, and even hidden or subconscious back flows and subconscious effects.

    It’s all a bit much.