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Joined 1 year ago
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Cake day: June 23rd, 2024

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  • I didn’t write it’s impossible to make portable CD players, I too owned one with similar buffer size, just that they make little sense nowadays, with the reasons being the following:

    • mechanical parts that have to move with high precision
    • limited amount of music per medium (typically up to 80 minutes)
    • lack of metadata apart from CD-TEXT which isn’t universally supported
    • flat structure only (tracks 1-99, not a real problem with the limited amount of space)
    • not the greatest battery efficiency

    All these limitations lead to portable CD players vanishing from shelves because portable MP3 beat them in all of the above over 20 years ago. Today, you can just use your phone , which most people have with them most of the time, and if you’re using a lossless format, you’re not losing a single feature.




  • I was just at it-sa where Synology had a booth and they put the news that certified drives are no longer required on a screen next to certified drives. I was somewhat surprised this requirement ever existed. I guess that happens when you think you’re more important than you actually are.

    God I hope they go bankrupt from this stupid greed. Certified drives for an expensive consumer grade stack. When I wanted a NAS and liked at their options, I always found them to be either overpriced or functionally lacking compared to an old PC of mine. Finally switched to an Odroid H4 Plus in the end. Not paying premium for a fancy case where the manufacturer decides which drives you can put into…



  • I think for a series established that well, they should have a good estimate of how many people would have bought the game. Especially with the PlayStation crowd as a control group. Though there are probably more PS5s out there than Xbox Series devices. So in this case I do think that yes, a lot more people would have bought it.

    If your argument was fully correct, there wouldn’t have been many games sold on PlayStation either.

    They would probably have loved to lower those 84% for PlayStation sales using the logic if it was justifiable. But no matter what, you’ll always have to admit a mistake: either that GamePass hurts sales, that the market share of Xbox Series is small compared to the PlayStation or that your number one IP that you acquired for a lot of money and banked on no longer draws a crowd. Neither of these options looks good.




  • Lol yeah the naming was incredibly bad. But I’m pretty sure it was 360 -> one -> series. I only owned the original one (not the One one) and a 360 which luckily was unaffected by RRoD.

    I think the 360 was really good all things considered, it was a good console at the time and MS actually helped getting smaller studios their stuff into the store with summer of arcade. It also captured a lot of interest from third party studios. All in all pretty solid. Damn shame that the RRoD tainted the console so much.

    Segmenting the market after into S and X was a really dumb move in my opinion. The other one was trying to turn it into an entertainment machine instead of a game console (TV, TV, TV, sports…)


  • unless you’re running one of the Enterprise/IoT SKUs…

    That is the whole point. They’re squeezing the users they don’t give a shit about. But personal users almost never buy Windows licenses from Microsoft I’d bet. So what if they switch away? And how are they or their kids going to play Fortnite or League after switching?

    The money for Windows non-Enterprise is made with OEM deals. They probably wouldn’t even notice if nobody bought personal licenses anymore. Might as well make actual money from selling data about them.

    Enterprise is a different story, once you squeeze too hard, companies will find ways to replace you; they are somewhat resilient to pain, but it does have limits.