I use Jellyfin with the Symfonium mobile client.
Navidrome is popular but does not support multi-tags for some fields, like artists.
Eskating cyclist, gamer and enjoyer of anime. Probably an artist. Also I code sometimes, pretty much just to mod titanfall 2 tho.
Introverted, yet I enjoy discussion to a fault.
I use Jellyfin with the Symfonium mobile client.
Navidrome is popular but does not support multi-tags for some fields, like artists.


There is no “special” benefit to a pre-built NAS. They have convenient software but there is nothing exceptional about them. They’re just computers with storage drive slots. Using a bunch of external drives via a USB hub would be fine. But is that your only expansion option on the system you have? Access speeds via USB, especially if using a hub, won’t be ideal. It’ll certainly work, though. You can also get enclosures to put full size HDDs in, which can connect to an existing system.
RAID is still the way to go, but since you don’t need much storage, I’d start with RAID 1, not 5. 5 will require a rebuild with a new drive if something goes wrong, while RAID 1 will work with 2 drives and give you complete mirroring. Since you intend to have a “local” backup copy anyway, why not just skip that and use RAID 1? It’s literally the same thing, except it’ll actually provide uptime in case of failure, unlike a backup drive or raid 5.
So RAID 5 plus a local backup, plus another offsite? This is overkill IMO. (Not the offsite backup that’s good. But raid+local copy. Just use two drives and mirror them using whatever you prefer.) In your place, I think I’d go with BTRFS in raid1c2 mode. This is like raid1, in that with two drives, you only get the capacity of one drive. But, the “c2” means that each data block is mirrored to two drives. With more than two drives, you can expand storage. (With three 2TB drives you’d get 3TB) You don’t get as much available storage as with raid5, but you get expandability, which you normally don’t with raid1. And you get uptime in case of failure without an array rebuild (though for this you must mount the volume with the “degraded” option, unlike actual raid using mdadm). You also get filesystem snapshots.
You intend to do this manually? That is fine. My current solution is a second NAS at my dad’s home, to which my system is backed up daily using Kopia. Kopia deduplicates and compresses the backups, efficiently keeping versions up to two years back. The simplest version of this would be a router that can host an FTP server using an external drive in its usb port. This way you could automate off-site backup and have it happen more frequently. Asus routers can do this, and even come with free dynamic DNS and automatic https with letsenrypt. You literally just plug it into WAN somewhere, and you’ll be able to back up to it over the internet.
Finally, just some mentions.
MDADM, is what you’d use to create a software RAID array.
BTRFS has built-in multi-device storage, of which only single, raid0, and raid1 are stable. Do not use the raid5 and 6 modes. While named raid, the modes differ from actual raid. BTRFS is able to convert from one mode to another, and can add drives in any mode (though will need to “balance” the drives after changes, to make additional capacity available). It is also able to evict drives. It will not auto-mount a volume after drive failure, and requires the “degraded” option be added.
Mergerfs can be used to merge filesystems to expand storage non-destructively. It is able to arbitrarily combine volumes of any type, to combine their capacity. This way, it can for example be used to expand a raid1 array by combining it with a single disk, or another raid1 array, or whatever else. This can be done temporarily, as the combined volume can also be disassembled non-destructively, with each file simply remaining on whatever drive they were on.
Didn’t there use to be an unlimited tier?


Oh for sure. Tons of studios would probably still exist, and a lot of people would still have jobs, had Embracer just not bought those studios.


TBF, Eidos under Embracer had a game in progress, but it was one of the projects they cut when the saudis ended up not investing in them.
Embracer had bought up studios and started projects they didn’t yet have money to fund, and when that bit them in the ass, it was the studios and games that got the axe.


Haha.
Glad he didn’t take being told to stop talking about Deus Ex too seriusly.
Deus Ex has ben doublesnubbed now, first by Squenix, and then by Embracer.
They don’t seem to get that we do want more. Mankind Divided got hated on because Squenix tried to put fucking microtransactions in a full price single player story.


That you can’t do.
It’s possible in some cases but looks like Thunder doesn’t support it for guest profiles.
The local feed is unique to each instance, and content in it may not exist on yours. For a community to be federated to a given instance, it must have at least one local user who is a subscriber, and the community can’t be local only.


Thunder can add instances using a “guest” profile. Basically browse only mode without an account.
Theft.


Yes.
As I mentiomed, this is why indies are succeeding in the genre. Each individual game only needs to be enjoyed by a small number in order to succeed.
But that approach doesn’t necessarily scale. Konami thinks it does.


Odds?
Just look it up, or tell me what you have.
Regardless of what you have, the “odds” are good.
If you have something unusual that causes problems, that’s too bad, but it doesn’t stop the rest of us from having a good time. And now that I’m on linux, I can make sure something will work before I buy it, and if it doesn’t, I can return it.
It’s only at the time of when you switch you need to think about whether your existing hardware will work.


Gaming peripherals usually have internal memory for settings, yeah.
When you edit what a button does, it actually changes the input sent by the device in the firmware, so your mouse is likely just pretending to be a keyboard for those keys, and just internally running macros for the autoclicks.
It’s why you can set things up, and then close the config software.


Linux does. Not all, but a lot, and more every day.
It’s been years now, and it still hits me sometimes how insanely nice it is that my computers now work the way I want them to.


You probably haven’t been running your games under wayland, even if your desktop is.
Proton only recently got Wayland support, and still does not enable it by default, so games usually run in xwayland.
Are you using the additional buttons for actions on the desktop, and if you are, maybe you bound them to keyboard button actions?


I agree. But they don’t have to.
They’re not pulling off Silent Hill, either.
What they did was license the franchise to competent studios.


Oh I’m glad Silent Hill is back.
But horror isn’t CoD. I will never be that big. But Konami thinks it can be, and will either sacrifice the quality of the games in order to appeal to a wider audience, or keep the games as scary as they are, and fail to meet their own unrealistic expectations.
The scariness of the games is an additional complication that AAA publishers don’t seem to get.
A bad Call of Duty still lets you click heads and scream slurs in a match lobby.
But make a horror game that isn’t scary? Or even the wrong amount, or type of scary? Complete failure.
If you target hardcore horror fans, your game has to be good enough to scare them, and you’ll never be able to sell to everyone. And if you can’t scare the hardcore fans, you need to be interesting enough for the casual fans to buy in. Getting both is near impossible, which is why indies do so well in the genre. It’s REALLY hard to make horror for everyone. Usually, a horror game interests only a subset of gamers.
And when you have a franchise, every new game needs to figure out how to scare people who have played the previous games. Or else interest them in other ways.
Horror is really easy to overplay. If your game is too long, the scares stop working because the player gets used to them. If sequels just do the same thing as the last game, entire games can stop being effective. And once you start trying to reinvent things every game, they can end up losing their identity (see RE5 and 6).
Doing this every 12 months? Just no.
Resident Evil is an excellent example. Capcom has tried and failed to increase release frequency, but titles that actually sell are about two or three years apart no matter what they seem to do. And that is WITH their new formula of using two completely different styles to reduce the sameness of the titles.
If Konami wants to release more games, they should tap their other IPs, not oversaturate the already crowded horror genre even more.


The pure violence of their dance move gets me every time.


?
The 580 driver does support wayland, it’s not that old. Or are you worried about future breaking changes since you won’t get updates?
I just switched my sisters old laptop with a 970m over to the nvidia-580xx driver, available on the AUR. Further manual maintenance should be unnecessary until the kernel becomes too new for that.
I even had to enable wayland for GDM because it was trying to use X11 and failing.
She plays minecraft and a couple other games so the nouveau was not an option.
Neat! That was a dealbreaker back when I last tried it.