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Joined 3 years ago
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Cake day: June 12th, 2023

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  • I’d say it’s a good place to live for me. It’s safe and has a high standard of living. There are many nice cities, villages and natural areas to see but it’s also a great hub for travel to other European countries, thanks to its central location. I live in a medium-sized village near the blackforest and it’s a nice, calm place with lots of nature around.

    Do come visit, I’m sure you’ll have a great time! I’d say go for Munich over Berlin, as you’ll see more of the traditional German (well, Bavarian) culture while still being a large modern city.

    Germany has its problems though. Our infrastructure, while still good, is starting to crumble, our industry has trouble keeping up and our politicians are ineffective. Like in many places, the far-right is on the rise and with it anti-migration rhetoric like you’ve heard from your grandpa. For what it’s worth, I haven’t had any issues with migrants. Migration comes with challenges, sure, but it’s also something that enriches us, as well as something that Germany needs, due to our otherwise aging and shrinking population.



  • Nice to see them succeed, but as an “OG” VRChat user (from before they were even on Steam), I also miss the way it used to be when the userbase was way smaller. It was a really friendly, adult userbase, where you’d randomly meet some of the devs or people showing you around the worlds they created. Now it’s mostly screaming kids and almost unplayable without sticking to a specific group. Still enjoy jumping into it every once in a while though, especially when there’s a concert or other special event.










  • PonyOfWar@pawb.socialtoGames@lemmy.worldDying Light
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    11 days ago

    When Steam had its outage recently, I decided to go through my GOG library instead to find something to play. Noticed I had the Thief Trilogy, which I had never played, so I gave the first game a try. I wouldn’t have thought that a 3d-game from 1998 would hold up so well! It pretty much does stealth as good or even better than modern games. Sound design is brilliant as well. I’m 10 hours in and quite hooked on it right now.





  • Fundamentally impossible to know. I’m not sure how you’d even find a definition for “suffering” that would apply to non-living entities. I don’t think the comparison to animals really holds up though. Humans are animals and can feel pain, so of course the base assumption for other animals should be that they do as well. To claim otherwise, the burden should be to prove that they don’t. Meanwhile, Humans are fundamentally nothing like an LLM, a program running on silicon predicting text responses based on a massive dataset.