• 3 Posts
  • 547 Comments
Joined 2 years ago
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Cake day: August 5th, 2023

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  • The crazy thing is, none of these articles seem to want to admit that AI is bad. They keep making articles like this. Keep saying that approval is falling among the general populace. But when touching on why that is, there’s always some wiggle words. Always some spin.

    It’s never “people being forced to use it are seeing it as a detriment to them” people using it are seeing a decrease in efficacy of the results it gives for the amount of prompting required. Or people don’t like it because it’s going to have significant detrimental affects on the environment and their utilities.

    All of those are solid reasons for the decline in both the use of AI LLM’S and the approval of them.

    The cost of goods and services relating even tangentially to AI are going through the roof. The amount of slop is increasing at a furious pace, directly contributing to things like enshittification and dead Internet theory. The effect on the economy is looking to be extremely catastrophic.

    But oh no. It’s lack of authenticity on social media spaces that people are worried about. Sure.




  • You are assuming that A. Google isn’t scraping data for their own AI, B. that these companies will create their own instances (which opens them up to a certain amount of liability and requires them to retain moderation/admin and maintenance staff (which costs money)). C. That the enshittification of corporate owned versions of Lemmy and the fediverse won’t push people to Lemmy sooner or later.

    A fourth assumption you made is that the Threads federation push was made in order to do anything other than create hype around a feature that might draw people away from places like the fediverse. I kind of assumed (maybe I’m wrong) that they were offering it as a way to have all the benefits of federation - namely the assumption of FOSS adjacent services, but with all the “benefits” of corporate social media.

    The truth is that it’s likely that Meta absolutely has had a detrimental effect on the fediverse because it has things that pull users away from the fediverse. Instagram has content. For days. And because the fediverse is small (shrinking as you say), and because it doesn’t have an algorithm that pushes certain content to certain users, Meta and the other services that have analogs in the fediverse continue to be popular.

    A lot of this is because the fediverse still hasn’t figured out a way to be profitable to content creators and we no longer live in the early 2000’s of YouTube etc where content creation for free was popular.

    I’d argue that a lot of the appeal of the fediverse is organic conversation and communication. The popularity of that as a whole is declining because of algorithms that tickle just the right feel good chemicals in our brains.

    As for your comment about these corps investing in the fediverse? The only reason for them to do that is if they can make money off it. The major money making scheme the internet is relying on is ad service. So there’s a catch 22 here. I would rather donate money to fedi services than have the fediverse infested with ads.


  • I don’t want that. Part of the fediverse’s appeal for me is that people aren’t constant trying to sell me things on it.

    While I can understand certain communities having "suggest a (game, service, product), for the most part I really don’t want to basically invite corps to think this is free real estate. And that’s exactly what I think this would do.

    It’s seems like it would invite corps to basically astroturf Lemmy and the fediverse the way they’re doing with bot armies over on reddit.


  • Yeah I saw. There were a lot of complaints from consumers about the features that existed in the 3DS/other DS’s that didn’t exist in the switch including this one. Pretty sure they started rethinking the idea that they were only marketing to kids after that. And even then I think those people have to be your actual friends on the switch 2 rather than just random people.


  • I can definitely understand why not selling a game on the most popular marketplace would detrimentally affect a studios ability to make money.

    But a lot of the reason games aren’t successful has as much to do with the quality of the game and the amount of money spent developing it as it does with marketing. And plenty of developers/small indie studios assume that they can ouvert over-stretch themselves monetarily and with other resources like time, and still come out on top because Indies are becoming more popular.

    But what it often comes down to is if what you’re selling is worth it to the consumer and they know about it. On steam an indie game is just as likely to get caught up in the influx of games and lost in the noise as it is to get noticed.