Geoff Keighley and company are back again, revealing the nominees for the 2025 edition of The Game Awards, which will stream live from the Peacock Theater in Los Angeles on Thursday, December 11, 2025. This year the one to beat is Sandfall Interactive’s Clair Obscur: Expedition 33, which has received 12 nominations, and the most in the show’s history.

Those 12 nominations nearly double the next nearest nominee in Kojima Productions’ Death Stranding 2: On the Beach and Sucker Punch Productions’ Ghost of Yōtei with seven. Supergiant Games’ Hades II has six nominations, while Team Cherry’s Hollow Knight: Silksong has five.

Making things interesting is that Clair Obscur, Death Stranding 2: On the Beach, Hades II and Hollow Knight: Silksong are all up for Game of the Year, alongside Warhorse Studios’ Kingdom Come: Deliverance II and Nintendo’s Donkey Kong Bananza.

Meanwhile, horror fans have a few nominees to cheer for this year, with Konami’s Silent Hill f receiving four nominations (which is sadly less than what Bloober Team’s Silent Hill 2 received last year), id Software’s Doom: The Dark Ages garnering three, and Compulsion Games’ South of Midnight getting two nominations.

From Software’s Elden Ring Nightreign received its lone nomination in Best Multiplayer Game, while Survios’ Alien: Rogue Incursion has a nomination in Best VR Game alongside Twisted Pixel Games’ Marvel’s Deadpool VR and MoonHood’s The Midnight Walk.

Capcom’s Resident Evil Requiem and CD Projekt Red’s The Wticher IV also received nods in the Most Anticipated Game.

Fans can vote now in all categories via the official website.

  • oyfrog@lemmy.world
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    7 hours ago

    It depends on how much you like QTE gameplay and turn based JRPGs. If neither appeals to you, then the refund was a great idea. If one or the other appeals to you, then I think it’s worth sitting through because both gameplay mechanics are executed well enough and the narrative is good. If both appeal to you then you’ve missed out in getting a refund.

    I really enjoyed this game. The gameplay is intuitive, but challenging; the narrative is engaging; the soundtrack is incredible.

      • mysticpickle@lemmy.ca
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        4 hours ago

        Your can turn off the QTEs for optimizing attacks which I definitely did. Dodging/parrying can’t be avoided but if you turn the difficulty to story mode it’s generally pretty trivial.

    • rockerface🇺🇦@lemmy.cafe
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      6 hours ago

      That’s an accurate description. The game itself tries to present the highest difficulty as “real-time mechanics” oriented, but all that really does is make QTEs more punishing. After some frustration, I just swapped back to the normal difficulty and am enjoying the game a lot.

      • exu@feditown.com
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        1 hour ago

        I think I’d want something between normal and hard difficulty. Normal makes most fights trivial when you hit most QTEs, while hard kills you on single QTE fails almost.

        I haven’t really enjoyed JRPG combat, so this mix works really well for me