Assuming the equipment was also saved so you could still play the games, and every game in existence you don’t mention gets permanently destroyed, and no new games are ever to be made.

Inspired by a video by OutsideXbox from a few years ago, I thought it would be a fun idea to see what this community would choose. You can choose to be selfish and pick games you personally want to always play, or try to figure out what games would be best chosen for humanity to save for whatever reason. I’d also love to hear why you chose your games. Do they have a special meaning to you? I want to hear your stories.

  • justmercury@lemmy.blahaj.zone
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    2 hours ago

    Selfishly?

    Golden Sun 2: One of my favorite game series’s growing up, and the first time I experienced a “good” plot twist.

    Knights of the Old Republic: Talk about good plot twists, I rented this game from blockbuster once and spent years thinking it was a fever dream.

    Pokemon Emerald: Pokemon Crystal is the first game that let me play as a girl, but ruby/sapphire is really my generation.

    Baldur’s Gate 3: Met my gf playing this, 1000 hours in, all coop with her.

    Monster Hunter World: Met my best friend here, 2000 hours in, and basically infinitely replayable in a way that Elden Ring isn’t

  • Bo7a@piefed.ca
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    2 hours ago

    factorio, noita, some random tower defense game, city of heroes, and Minecraft…

  • xpey@piefed.social
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    3 hours ago

    Skewed towards my taste in gaming, but still trying to think about humanity:

    • UNDERTALE. My favorite videogame OAT, amazing storytelling, characters and soundtrack. This is my least replayable pick, but one that I would not want to lose
    • The Binding of Isaac. Contender for the best Rougelike ever made, with an absurd level of replayability and great modding community
    • Minecraft. Even though i don’t care about Minecraft that much, the things that this game has accomplished is crazy. I would not want to lose Redstone or the amazing modding community it has. Tons of ways to play and, it’s the most purchased game in history, I think it’s worth perserving.
    • Geometry Dash. I would not want to leave the “rithym game” (debatable) community with nothing. GD is also a game I’m super in love with. The community is great and at this point it’s close to being its own gaming engine, so I think it fits here.
    • Skyrim. This game I haven’t played ever, but I know what it means to a lot of people. Considering the rest of my cartoony and slightly niche picks, I think having one, extremely moddable medieval single player helps to have variety.
  • whotookkarl@lemmy.dbzer0.com
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    2 hours ago

    I’d probably go for historic impact if there’s no more games I’d want a good selection of what people considered major titles of video game history. Maybe one classic, one old console, one arcade fighter, one modern PC, and one online shooter.

    Pong

    The legend of Zelda

    Tekken 3

    World of Warcraft classic

    Team fortress 2

  • Elextra@literature.cafe
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    4 hours ago

    Burnout Revenge- Its my comfort game. I love it.

    Left 4 Dead 2- Favorite multiplayer game

    Witcher 3

    Diablo 2

    Ages of Empires 2

  • Redacted@lemmy.zip
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    2 hours ago

    Id pick 5 games that have infinite replayability like dwarf fortress or other roguelikes

  • sp3ctr4l@lemmy.dbzer0.com
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    4 hours ago

    TitanFall 2: Its the Portal 2 engine, but better. Also runs on almost anything these days, looks good, could easily be a basis for a ton of different kind of multiplayer shooters via modding. You could basically rebuild any Source game/mod between 2000 and 2015 ish in it.

    Deus Ex (the original): Lower fidelity but that means it can run on more things, is also highly moddable, also has a working multiplayer framework that it’s had since almost day one that I guess everyone forgot about, could also be modded into nearly anything, including lower fidelity than TF|2 multiplayer games of basically any kind.

    VintageStory: Minecraft, but better. Also highly moddable. Also networkable.

    Fallout Online (2/3): Assuming the likely near apocalyptic setting accompanying this hypothetical, we’re gonna want a 2.5D turn based tactics platform, FOnline is highly detailed and highly moddable, and is networked. You could also basically rebuild nearly any 2D JRPG in this, yes, even Pokemon, if you can handle 2.5D isometric sprites.

    (I was originally going to say either Xenonauts 1 or 2, but then realized you could basically build X1 or X2 in Fallout Online, and FOnline is already networked.)

    No Mans Sky: Beyond being essentially the most advanced procedural generation game that I am aware of, in breadth and depth, you’re going to want to have all that code to be able to decompile parts of it and thus be able to rebuild other or new digital worlds with it.


    I reject the concept that no new games will ever be built.

    I’ve been using and making mods since the 90s.

    There will be new games, apocalypse be damned.


    Also, as much as I love some Bethesda games, their engine is a heap of broken garbage.

    Rebuild FONV or Skyrim in TF|2 or Deus Ex instead.

    They are entirely capable of being modded into that.

  • teft@piefed.social
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    5 hours ago

    Fallout 4

    Baldur’s Gate 3

    Sekiro

    Super Mario World

    Kingdom Come Deliverance 2

  • 9point6@lemmy.world
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    8 hours ago

    Hmm, tough one. I’m going to maximise replayability and this assumes all DLC too

    • RimWorld
    • Factorio
    • Balatro
    • FTL or Slay the Spire
    • Civ 6 or Cities Skylines

    Honourable mention to several JRPGs from Squaresoft

    Edit: I’m now reading the thread and second guessing everything. But gonna keep my original list

    • slimerancher@lemmy.world
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      2 hours ago

      JRPGs can be annoying to play multiple times.

      Civ 6 (or some other strategy game like Age of Empires) and Factorio are great choice for this though.

  • Oka@sopuli.xyz
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    12 hours ago
    • Minecraft (It’s a sandbox)
    • Garry’s Mod (It’s a sandbox)
    • Roblox (It’s a sandbox)
    • Skyrim (It’s a heavily mod-able medieval RPG)
    • Portal 2 (It’s literally anything at this point: a web server, a game engine, a fucking computer, a lot is possible when the right people crack it open)
    • Joxnir@lemmy.world
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      8 hours ago

      I think this is the winning move, going for the big sandbox games with strong modding scenes. Personally, I’d pick Neverwinter Nights 2 and GZDoom over Roblox and Portal 2.

      Portal 2 (It’s literally anything at this point: a web server, a game engine, a fucking computer, a lot is possible when the right people crack it open)

      Has it’s modding scene opened this much? I thought people were mostly making test chambers.

  • Malix@sopuli.xyz
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    9 hours ago
    • OpenTTD, easily. Would be nice if I could sneak in the og assets (music mainly) from Transport Tycoon Deluxe as well, but not critical
    • Fallout: London - or does that count as 2 as it’s a tc mod + basegame of fallout4?

    really drawing a blank on the other ~3 games. Probably some mix of old Lucas Arts adventure games (indy atlantis, day of the tentacle, the dig…), imsims (dishonored, deux ex).

  • Die4Ever@retrolemmy.com
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    10 hours ago
    • Deus Ex - this game will last forever, especially with mods (like my Randomizer mod lol)
    • StarCraft 2 - I just love watching the esports, and with no other esport games available I guess this would be pretty huge
    • The 7th Guest - this is a bad pick but I’m obsessed with the game
    • Doom - I mean, come on, obviously
    • maybe some kind of builder game, I’m not into any currently but someone else said Factorio and that sounds like a good pick as a game you can keep playing forever, or maybe Stardew Valley or something accessible like that so everyone can play forever, or OpenRCT2