As soon as Krafton bought them out it wasn’t just downhill from there, it was a steep drop off a cliff. The game had so much promise but got royally fucked.
Mmos and arpgs are intrinsically linked by their gameplay loops. Admittedly, this can vary to a greater or lesser degree depending on the specific games being compared, but Diablo 2 was, in many ways, proto-WoW.
But this one really stings.
Text is the easiest thing to fix in a game. And that just reeks of shotty work, especially in a MMO.
As soon as Krafton bought them out it wasn’t just downhill from there, it was a steep drop off a cliff. The game had so much promise but got royally fucked.
Shoddy? Or shitty? Honestly probably both. Lol.
But in case you didn’t know.
It’s not an mmo.
It’s an arpg
Mmos and arpgs are intrinsically linked by their gameplay loops. Admittedly, this can vary to a greater or lesser degree depending on the specific games being compared, but Diablo 2 was, in many ways, proto-WoW.
Nah. Both games have some pretty different mechanics.
They also have a lot of nearly identical mechanics.
Alright. Gimme some specifics.