simple@piefed.social to Games@lemmy.worldEnglish · 7 days agoSkyrim on Switch 2 ships with severe input lag and a huge 53GB file size despite being capped at 30FPSspilled.ggexternal-linkmessage-square91fedilinkarrow-up1431arrow-down15file-text
arrow-up1426arrow-down1external-linkSkyrim on Switch 2 ships with severe input lag and a huge 53GB file size despite being capped at 30FPSspilled.ggsimple@piefed.social to Games@lemmy.worldEnglish · 7 days agomessage-square91fedilinkfile-text
minus-squaregoferking (he/him)@lemmy.sdf.orglinkfedilinkEnglisharrow-up8·5 days agoBethesda special ability. How’d they get a 14 year old game almost 60G
minus-squareI Cast Fist@programming.devlinkfedilinkEnglisharrow-up2·5 days ago4k textures that crash the game
minus-squaregoferking (he/him)@lemmy.sdf.orglinkfedilinkEnglisharrow-up1·5 days agoThey put those on a switch game???
minus-squareI Cast Fist@programming.devlinkfedilinkEnglisharrow-up1·5 days agoI wouldn’t be surprised if they did. Whether they bothered to load them is a different matter.
minus-squareKorhaka@sopuli.xyzlinkfedilinkEnglisharrow-up1arrow-down1·4 days agoWasn’t that already a pretty normal size back then too for large games?
minus-squaregoferking (he/him)@lemmy.sdf.orglinkfedilinkEnglisharrow-up2·4 days agoNo because they had to fit on the disk media, and drive sizes in consoles/in general weren’t that large
Bethesda special ability. How’d they get a 14 year old game almost 60G
4k textures that crash the game
They put those on a switch game???
I wouldn’t be surprised if they did. Whether they bothered to load them is a different matter.
Wasn’t that already a pretty normal size back then too for large games?
No because they had to fit on the disk media, and drive sizes in consoles/in general weren’t that large