What are the odds that a mechanic introduced to you in the first tutorial combat (and continuously iterated on throughout all the prologue combat encounters) is a required component of the game? Crazy.
I think you should probably give up on gaming. Doesn’t seem like your scene: it’s for people that have the ability to process information and learn from it.
They’re just incredibly bad criticisms tbh. The first one is only subjectively a “criticism” in the first place, and the other is- at best- a poorly made observation.
So yes, let me double down. If whenever a game says “this is how you play the game” and your response to that is “it shouldn’t be”, maybe gaming isn’t for you.
If whenever a game says “this is how you play the game” and your response to that is “it shouldn’t be”
That response is what a critique is. Metroid Prime 4 says, “you play the game by collecting these green crystals,” and many critics said, “it shouldn’t be.”
What are the odds that a mechanic introduced to you in the first tutorial combat (and continuously iterated on throughout all the prologue combat encounters) is a required component of the game? Crazy.
I think you should probably give up on gaming. Doesn’t seem like your scene: it’s for people that have the ability to process information and learn from it.
I have a criticism or two about one video game, and you leapt to “gaming isn’t for you”.
They’re just incredibly bad criticisms tbh. The first one is only subjectively a “criticism” in the first place, and the other is- at best- a poorly made observation.
So yes, let me double down. If whenever a game says “this is how you play the game” and your response to that is “it shouldn’t be”, maybe gaming isn’t for you.
That response is what a critique is. Metroid Prime 4 says, “you play the game by collecting these green crystals,” and many critics said, “it shouldn’t be.”
…no, that is quite literally not a valid example of criticism. Sorry.