Nintendo has said it was unwilling to backtrack on the design of Metroid Prime 4: Beyond's controversial open world hub despite seeing "changed" attitudes to open-world games, as the project had already been rebooted once already.
To be honest I think BOTW has had a negative effect on Nintendos approach to game design. While BOTW had its highlights, TOTK doubling down on a very large empty world without real dungeons got boring fast.
To be honest I think BOTW has had a negative effect on Nintendos approach to game design. While BOTW had its highlights, TOTK doubling down on a very large empty world without real dungeons got boring fast.