They dropped the first one while it was still hot. There was nothing wrong with it and it was quite fun.
The fact they can’t even stand behind any of these changes they announce makes me unwilling to invest time into their products as they could rug pull yet again any moment.
I seem to recall the reason they dropped the first one being that the tech stack it was built on couldn’t support the number of players trying to play it at once.
They dropped the first one while it was still hot. There was nothing wrong with it and it was quite fun. The fact they can’t even stand behind any of these changes they announce makes me unwilling to invest time into their products as they could rug pull yet again any moment.
I seem to recall the reason they dropped the first one being that the tech stack it was built on couldn’t support the number of players trying to play it at once.
So I guess it’s backend problems? Why rewire the game client if the server needs rework…
Also the CEO showing up to an event hyping the game in a “Make FPS Great Again” hat was a pretty big turn off to a lot of people