The jobcuts will impact about 10% of Meta’s hardware division, including teams working on Quest VR headsets and the Horizon Worlds virtual social platform.
That doesn’t seem overly crazy to me. They were trying to quickly build out an immature platform of an immature technology. Doing that requires entire divisions for hardware, software, research, marketing, etc. and for each of those divisions there’s all the associated staff of managers, hr, administrators, etc.
There were over a thousand people working on it?
They were taking taking turns jacking off Zuckerberg (metaphorically of course … or perhaps …).
That doesn’t seem overly crazy to me. They were trying to quickly build out an immature platform of an immature technology. Doing that requires entire divisions for hardware, software, research, marketing, etc. and for each of those divisions there’s all the associated staff of managers, hr, administrators, etc.
Even then, I would think it would be in the low hundreds.
Also kinda crazy, I don’t think it says that it was 100% of their employees who were working on VR.
So it could be considerably more!