I dont know all of them, but for example the earlier ones like Kirbys dream land 2; were they supposed to be ridiculously easy games? Like I do enjoy them just as a chill game to play. But im wondering what their purpose was. I maybe do recall reading they were made for younger kids. I just have always thought of Kirby as WAY overpowered and as such the games almost become blah.
I think I played one of the newer ones on switch and while it was really cool how you could become a car, I think the gameplay was still a little hand holdy.


i just rolled credits on Forgotten World (the one where you can become a car) last night and i was blown away. Forgotten World is largely a 1:1 conversion of the 2D games into 3D with the notable exception that you can’t float higher than your jump height, so that does raise the skill floor noticably. still, just getting to the end of any given level is easy-peasy, but some of the challenges and collectables are definitely tricky. the 3-star portal stages in particular can be a real challenge, and there’s also a post-game world i haven’t tried yet. i think the switch 2 version even has a post-post-game. ultimately, though, if challenge is an important factor for you, you’ll probably be better served by another game
kirby and the amazing mirror deserves a shout-out for being difficult in it’s own unique way. it’s a metroidvania but many of the doors are one-way just like in regular kirby, so it’s easy to fuck up and go the wrong way and have to restart. the platforming and combat are both still very easy but that does you a fat lot of good when you hit a dead end!