• Tarquinn2049@lemmy.world
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    9 hours ago

    What if there is so much passion that the mod author works 100+ hours a week on the mod. And the mod he makes is so awesome that people have no issue paying him to do that job. Honestly if every mod was this level of skill and effort, paid mods would make sense to more people. When you think of mods, “passion project” mods may be what comes to mind, that is not what this mod suite is.

    This is 35 completely transformed and improved games, better than any other VR games on the market, fully supported in perpetuity, for 10 dollars. With everything he brings to these games, it’s like if 20 mod authors got together and made 20 perfectly interleaved mods that all work perfectly with each other. You don’t find this anywhere else. This isn’t a “mod”, this is unprecedented.

    And while the mod is behind the paywall, most of us don’t think of it as paying for the mod, we are paying part of his wage for a day. Many of us just keep an active monthly subscription, but that isn’t necessary for people that just want the mod suite. You can just buy one month if you only want to play one game real quick, or any game that it currently supports. You would only need to update it if either the game updates and that update breaks the game (though you always have the choice of reverting and pausing updates for the game instead) or if he adds a new game that you want to play in VR.

    It’s understandable not to like that it costs money, but it is very much the only option.

    • Orygin@sh.itjust.works
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      8 hours ago

      I agree with you, especially since allegedly this mod doesn’t contain copyrighted materials from the games. Compared to a source engine mod where your code is based on their SDK which is licensed to you under non commercial, I think it’s fair game here.
      However I read that the VR mod in question was not in perpetuity and you had to be subscribed to download updates, which tarnishes a bit your point. But continued support may very well be worth a couple money every few months.

      • Tarquinn2049@lemmy.world
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        8 hours ago

        Yeah, the main issue is the mods are for a niche of a niche of a niche. Not just the niche of VR, but the further niche of PCVR, and within that, the further niche of people who don’t or no longer get sick from stick-based movement in VR. Each of which cuts the audience about ten-fold.

        And then for that tiny audience, he is making what is basically perfect VR mods. Like we couldn’t imagine anyway they could possibly get better, until he figures out a new feature he can add, and then slowly back port to every previous game that can support it.

        I very much am a continuous patron of him. For people that just want the mod once for one game, they generally don’t need to pay more than once. And technically when they do, they actually get ~35 games they could also choose to play. But it’s worth more than 10 dollars even for 1 game.

        It is a non-standard pricing model, but it is more than fair.

        He works his ass off, almost every hour of every day. This is the only pricing model that works for a situation like this.