Agent_Karyo@piefed.world to Games@lemmy.worldEnglish · 20 hours agoWhy medieval city-builder video games are historically inaccurate - Leiden Medievalists Blogwww.leidenmedievalistsblog.nlexternal-linkmessage-square15fedilinkarrow-up1132arrow-down18 cross-posted to: [email protected][email protected]
arrow-up1124arrow-down1external-linkWhy medieval city-builder video games are historically inaccurate - Leiden Medievalists Blogwww.leidenmedievalistsblog.nlAgent_Karyo@piefed.world to Games@lemmy.worldEnglish · 20 hours agomessage-square15fedilink cross-posted to: [email protected][email protected]
minus-squareDon Antonio Magino@feddit.nllinkfedilinkEnglisharrow-up48arrow-down2·18 hours agoIt’s still interesting to analyse them like the cultural products they are.
minus-squareFartMaster69@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up11arrow-down1·13 hours agoYeah, examining the ways they are inaccurate tells us a lot about ourselves.
It’s still interesting to analyse them like the cultural products they are.
Yeah, examining the ways they are inaccurate tells us a lot about ourselves.