Frankly, the reason this is shocking to people is that games, graphically and mechanically, made leaps and bounds from the SNES to the 360, and gave largely stagnanted from the 360 to now.
The line between 4th and 5th gen (SNES to N64) was enormous, 5th to 6th was pretty significant, 6th to 7th was noticeable, and it’s been 20 years of small improvements since then.
I mean yeah. There isn’t that much of a drastic shift in game design, except for the bleeding of RPG mechanics into more genres, more roguelite mechanics in indie games (choose one of 3) and having equipment systems in multiplayer FPSes. The biggest hit of 2024 was basically solitaire.
It’s hardly that much more different.
Wheras, going from snes through ps1 to xbox 360, things went from 2d (and extremely crude 3d) to textured 3d with jank controls to high fidelity games with standardised controls. Not much changed after that. The huge “innovations” of VR, motion controls, are basically niche due to economic factors, so people aren’t exactly having commonplace motion control VR experiences that put them in the game and comparing that to ducking behind cover in gears of war. They’re comparing making cover in Fortnite with ducking behind cover in gears of war.
I hate to break it to you but… It’s been over 20 years. It’s more retro now than the SNES was when the 360 came out.
Frankly, the reason this is shocking to people is that games, graphically and mechanically, made leaps and bounds from the SNES to the 360, and gave largely stagnanted from the 360 to now.
I don’t believe you.
You didn’t hate that at all.
You’re hurting me.
This episode is 30 years old.
No u
Shit, that saying is over 20 years old.
Wow the diminishing returns between that time really comes into focus.
The line between 4th and 5th gen (SNES to N64) was enormous, 5th to 6th was pretty significant, 6th to 7th was noticeable, and it’s been 20 years of small improvements since then.
I mean yeah. There isn’t that much of a drastic shift in game design, except for the bleeding of RPG mechanics into more genres, more roguelite mechanics in indie games (choose one of 3) and having equipment systems in multiplayer FPSes. The biggest hit of 2024 was basically solitaire.
It’s hardly that much more different.
Wheras, going from snes through ps1 to xbox 360, things went from 2d (and extremely crude 3d) to textured 3d with jank controls to high fidelity games with standardised controls. Not much changed after that. The huge “innovations” of VR, motion controls, are basically niche due to economic factors, so people aren’t exactly having commonplace motion control VR experiences that put them in the game and comparing that to ducking behind cover in gears of war. They’re comparing making cover in Fortnite with ducking behind cover in gears of war.
¿Que? The 360 has a LOT of excellent games.
I think they’re agreeing; game tech improved a lot more from the SNES to the 360 than from the 360 to now.
I meant like graphically.
Me then: “Haha ‘time marches on’ what a cool phrase”
Me now: “Yo, time, can we maybe slow the pace or take the break?” Time: “No. Only march on.” Me: visibly aging
I already have Father Time beating my ass before I even started playing Hades II lmao
*crumbles into pieces like a Dry Bones*