Interesting. On one hand the 2DS wasn’t terribly well received. On the other hand, making the screen full size instead of unnecessarily adding chrome to divide them might be exactly the design change the 2DS needed.
Some games were programmed with the hinge gap in mind, so squeezing both screens together can lead to unexpected timing when objects can move between both screens, for example Metroid Prime Pinball.
Interesting. On one hand the 2DS wasn’t terribly well received. On the other hand, making the screen full size instead of unnecessarily adding chrome to divide them might be exactly the design change the 2DS needed.
Some games were programmed with the hinge gap in mind, so squeezing both screens together can lead to unexpected timing when objects can move between both screens, for example Metroid Prime Pinball.