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simple@lemm.ee to Games@lemmy.worldEnglish · 9 months ago

Doom Eternal's new official mod support includes 'the very same tools' used to create the game

www.pcgamer.com

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Doom Eternal's new official mod support includes 'the very same tools' used to create the game

www.pcgamer.com

simple@lemm.ee to Games@lemmy.worldEnglish · 9 months ago
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A new launcher and mod portal, plus a beta version of the idStudio toolset, are now live on Steam.
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  • Prandom_returns@lemm.ee
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    9 months ago

    Can the mod community chip in and hire Mick Gordon for a couple more tracks? Just a couple. Ya’ll got any of them Mick Gordon tracks left?

  • dezmd@lemmy.world
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    9 months ago

    Marty Stratton of id Software tries to throw Mick Gordon and his entire music production career in front of a bus over the Doom Eternal OST issues: https://www.reddit.com/r/Doom/comments/gdg25y/doom_eternal_ost_open_letter/

    Mick Gordon responds with receipts and even time stamps in files from the id audio designer: https://medium.com/@mickgordon/my-full-statement-regarding-doom-eternal-5f98266b27ce

    Bethesda’s eventual response in a tone seeming written by Stratton himself: https://www.reddit.com/r/Doom/comments/1enfvfm/has_marty_stratton_found_his_appropriate_venue_yet/

    Fuck anything from id Software/Bethesda/ZeniMaxi Media until chucklefuck Marty Stratton is out.

  • WaterSword@discuss.tchncs.de
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    9 months ago

    Cool to see behind the scenes at modern IdTech tools

    • Dark Arc@social.packetloss.gg
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      9 months ago

      I wish they released the engine like they used to. IdTech whatever version we’re on now has to be epic.

      • WaterSword@discuss.tchncs.de
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        9 months ago

        It’s kind of awesome to think every call of duty game, valve game and Id software game still all use an engine that originated from quake!

        • Dark Arc@social.packetloss.gg
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          9 months ago

          I don’t know if they really do… I mean they’re derived from it, but it’s pretty unlikely any of the quake code is in CS2 or the latest call of duty.

          Quake is definitely a legend regardless, just for creating the PvP FPS scene.

          • WaterSword@discuss.tchncs.de
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            9 months ago

            I mean if you trace it back far enough, the engines used are in fact forks of the quake engine (IdTech 2). I’m sure there’s some simple system somewhere that’s still the same in all engines all these years later

  • pyre@lemmy.world
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    9 months ago

    justice for mick

    • grrgyle@slrpnk.net
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      9 months ago

      Yeah Mick was wronged, but also from what snippets I gathered, he’s kind of a diva?

  • catloaf@lemm.ee
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    9 months ago

    Is there a version that makes audio with Bluetooth headphones actually work? I tried playing the other day and it was completely unplayable.

    • areyouevenreal@lemm.ee
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      9 months ago

      I think that has more to do with your system and the quality of Bluetooth audio than it does the specific game or application.

      • catloaf@lemm.ee
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        9 months ago

        No, it’s fairly common. You can find a number of people complaining about the same thing. No other games, including Doom 2016, have this issue.

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