misk@sopuli.xyz to RetroGaming@lemmy.worldEnglish · 11 months agoAfter almost 28 years, Super Mario 64 has been beaten without using the A buttonwww.eurogamer.netexternal-linkmessage-square7fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkAfter almost 28 years, Super Mario 64 has been beaten without using the A buttonwww.eurogamer.netmisk@sopuli.xyz to RetroGaming@lemmy.worldEnglish · 11 months agomessage-square7fedilink
minus-squareOneCardboardBox@lemmy.sdf.orglinkfedilinkEnglisharrow-up0·11 months agoFor anyone wondering, this was done on the virtual console version, so the floating point glitch that lets you skip the climbing pole from Bowser in the fire Sea is available. The A Button Challenge still stands for the console versions.
minus-squareDrPop@lemmy.worldlinkfedilinkEnglisharrow-up1·11 months agoDamn I was hoping they solved the issue.
minus-squarethemeatbridge@lemmy.worldlinkfedilinkEnglisharrow-up0·11 months ago“Still stands” means is impossible. Is there also a “no thumbstick” challenge? Or a “no controller plugged in” challenge?
minus-squarekakes@sh.itjust.workslinkfedilinkEnglisharrow-up1·11 months ago “Still stands” means is impossible. New to speedrunning?
For anyone wondering, this was done on the virtual console version, so the floating point glitch that lets you skip the climbing pole from Bowser in the fire Sea is available.
The A Button Challenge still stands for the console versions.
Damn I was hoping they solved the issue.
“Still stands” means is impossible. Is there also a “no thumbstick” challenge? Or a “no controller plugged in” challenge?
New to speedrunning?