I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they’d just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.

  • Essence_of_Meh@lemmy.world
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    10 hours ago

    I mostly play according to the intended game design. The only exceptions that come to mind at the moment are:

    • Open world games (GTA, Fallouts, Elder Scroll series etc) - I tend to act like a normal, civilian part of the world. I eat and drink, travel like a person rather than player (i.e. safely, without quick travel), avoid violence and do peaceful tasks when possible. I also go on trips and take screenshots of the scenery.
      Finally, if there’s an equipment system I limit myself to “reasonable” amount of baggage (both in terms of weight and volume).
    • Mirror’s Edge and Portal - the only games I learned to the point of speedrunning. I’m nowhere near the level of being able to compete with professionals (nor am I interested in that) but I can get through both pretty quickly and without issues.