I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they’d just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.
For some time I used Minecraft as a mindnumbing tool. I dug a huge underground structure with stone pickaxes. I had some chests of wood down there to make new pickaxes, chests, and torches, and dug an underground space of several square kilometers, 30ish layers high.
I was part of some exploration guilds in World of Warcraft with the aim to explore every inch of the Azeroth, get beyond every instance border and just climb hard terrain even if there was an easier way up.
Horizon zero dawn and forbidden west. I just roam around and by accident find the missions I’m supposed to do. I also exploit all the enemies, there is a hard lock on where they can walk, so I just stand 10 meter out of the zone and start hitting big enemies for 5 minutes without taking damage.
I will blame Skyrim for this behaviour
I’m starting a run of Project Zomboid without zombies
I like playing games that incentivise stealth as Michael Bay films. Give me rocket launchers and c4. Yeah I don’t have the high score for the level but I will kill literally every single non-vital NPC.
I often use cheats to remove grindy and boring bits beyond a certain point. Usually the difficulty curve is pretty bad and a game is only hard or challenging in the beginning. So I play as intended until I reach a point at which it’s just a matter of time and not skill. So I just give myself a ton of crafting mats or currency or whatever so I can focus on the fun and interesting parts of the game.
I collect all the stars since GTA III.
I also play everything on Easy because I have a life.
I used to just cruise around in The Crew, enjoying a chill ride around
This is a very mild violation, but I like to play these puzzles: https://www.chiark.greenend.org.uk/~sgtatham/puzzles/
…except that I create a custom difficulty level which is quite a step below the easiest difficulty and then I almost rather speedrun the puzzles.The Rectangles puzzle at 5x5 size has been my crack for the past months and I’m at about 13 seconds now (using my phone as input).
I mean, it’s very casual speedrunning. No one cares about my time, so I actually never timed myself before just now. But yeah, I just like the different challenge of thinking fast rather than complex.
I actually don’t know the way you’re supposed to beat Super Metroid “correctly.” I’ve always done what I ended up learning was a major sequence break resulting from a bunch of bomb jumps to get the power bomb early, and use that to get some other stuff that allows me to beat the game out of order.
I also never start Metroid Prime without immediately getting the double jump. I used to be up there on speed running that game. I don’t play the player’s choice or switch versions whenever I decide to crack it out. The original was literal perfection.
Watch Dogs 2. I’ve barely touched the story and just mess around.
I love invading people’s games and then never hacking them. It doesn’t tell them you’ve invaded so you can just mess with them covertly and pretend to be an NPC.
Minecraft. You think that there’s no way to play Minecraft “wrong”, right up until you accidentally fall into the 4-block wide valley that I’ve cut through the entire map or walk into the liminal space that I’ve mined out just above bedrock. Fuck cutesy cottages and Minecraft in minecraft- let’s just build superstructures that disappear beyond the draw distance of the map. Fuck creative mode- let’s do it while we’re facing down mobs day and night. Fuck explosives- do that shit with a pick like a goddamn man. You haven’t really seen confused rage until your child discovers hundreds of unexplained and unexplainable brutalist towers extending into the distance like the gravestones of alien gods when they thought you were building a farm over the next hill.
. . . I gotta tour one of your worlds someday
Shit like this I have only seen in a Manga once, forgot the name, but basically bunch of robots that humanity made were let loose without humans(they died) and they kept building giant megastructures for no reason without stopping It’s just absolutely surreal and I just love it
About half the time I play Cyberpunk 2077 as a first-person RPG. The other half of the time I just play it as a city/driving-simulator.
Mindustry It goes from a tower defense game to a logistics game for me Forget enemies, How can I haul the most amount of shit down data pipelines without letting a single container hold items for too long? My worlds are just a absolute mess of conveyor belts going everywhere, transport drones coming and going, items being produced, used, machined and consumed everywhere And the only purpose is to give me more endpoints to grow it
I gave Mindustry a shot and faded out at the tower defense bit of the tutorial. I do like [email protected] even though tower defense is not my thing, so I’m wondering: how do you manage to forget enemies and just make it a logistics game?
Rocket League, apparently.
What a save!