I primarily use my pc for gaming, and want to avoid upgrading to Windows 11. Beginning the journey of looking into alternatives.

I am ignorant, trying to be less so. I have a hard time understanding what exactly makes a game not work just because of OS.

  • unknowing8343@discuss.tchncs.de
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    22 days ago

    Most “normal” programs use some “abstraction” libraries, so the programmer doesn’t need to know which platform it is running on. This “platform” is important because it is the layer that actually talks to things like your SSD, RAM, GPU, etc.

    Videogames, tho, are very very specific programs that really benefit from very optimized code, so some of these “abstraction” libraries simply will be worked on for a specific operative system.

    Thankfully, the people from the WINE project and lots of work from Valve themselves have made it possible to “trick” these libraries into thinking they are talking to Windows. It’s not perfect, tho, so some stuff is still not working, but you’d be surprised how much we’ve got already. Check out the ProtonDB project.

  • Fliegenpilzgünni@slrpnk.net
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    22 days ago

    Ususally, like 99% of the time, it’s absolutely the fault of the game developers and by choice.

    Pretty much any game can run on Linux nowadays. Some do even run better than on Windows, but most equally good or a tiny bit worse.

    The main problem is (very invasive kernel level) anti cheat.

    And sometimes, games work fine on Linux, and then the devs actively lock out Linux users for some ludicrous reasons.

    You can visit protondb.com for a very nice overview of which games work and how well they do.

    • navi@lemmy.tespia.org
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      22 days ago

      That’s putting a lot of blame on devopers.

      Not all games have a ton of contributors on ProtonDB and that’s not the developers fault.