• InverseParallax@lemmy.world
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    1 day ago

    They’ve been trying to “Central Engineering” things.

    I worked as a massive chip company, they thought they could fix things by moving a lot of engineering out of the groups and into a single place where different groups and products could borrow and plug and play tech from.

    Which was a great idea, except the groups didn’t really understand what they wanted, and central engineering just wanted to make what they thought people wanted, which often fit nobody but looked really cool.

    Bioware looks like they’ve been trying to pull all the game engine stuff central, which would be fine but the frostbite engine didn’t work for half of what they wanted, and more importantly the “divisions” ended up just being pushed to make “something” to show off their best new tech, even if there was 0 story or creativity behind it (I’m looking at you Anthem).