I absolutely love when games do that. Just a random, faceless dude for the second player that isn’t acknowledged at all by the plot. My favorite coop games growing up were all like that.
It’s especially funny in RE6, because it contrasts with how all the other campaigns had playable, in-universe, part-of-the-story characters for player 2 to control. To the point that playing single player they’re still there as dumb NPCs.
And then when Ada is supposed to be solo, everything feels funnier with the bolted-on co-op.
I absolutely love when games do that. Just a random, faceless dude for the second player that isn’t acknowledged at all by the plot. My favorite coop games growing up were all like that.
It’s especially funny in RE6, because it contrasts with how all the other campaigns had playable, in-universe, part-of-the-story characters for player 2 to control. To the point that playing single player they’re still there as dumb NPCs.
And then when Ada is supposed to be solo, everything feels funnier with the bolted-on co-op.