I can -sort of- understand cancelling games that have been in development hell but it’s insane than they cancelled the Perfect Dark remake. It looked very far along when they showed it last year.
Anytime I see super-smooth transition animations in a demo, or even just gameplay mechanics that seem to work out way too conveniently, it tells me it’s an animated “pre-viz” demo of the game they want to make. That’s kind of the impression I got from Perfect Dark.
I think eat they’re saying is that those type of demos are less a representation of the current state of the game development and more a bespoke product to represent what they hope to eventually make, which in fact likely took time away from developing the actual game
I can -sort of- understand cancelling games that have been in development hell but it’s insane than they cancelled the Perfect Dark remake. It looked very far along when they showed it last year.
Anytime I see super-smooth transition animations in a demo, or even just gameplay mechanics that seem to work out way too conveniently, it tells me it’s an animated “pre-viz” demo of the game they want to make. That’s kind of the impression I got from Perfect Dark.
Yea, demos are scripted and polished, I think that’s expected
I think eat they’re saying is that those type of demos are less a representation of the current state of the game development and more a bespoke product to represent what they hope to eventually make, which in fact likely took time away from developing the actual game
#150 on SteamDB wishlist - friends and I were really looking forward to this remake.