As a side note, there’s work on WiVRn using this which is one of the main VR streaming options on Linux: https://github.com/WiVRn/WiVRn/tree/proto/pyrowave
Does it use middle out compression?
It has to, for optimal tip-to-tip efficiency.
What if two guys already busted?
It uses JIT methods to swap dudes in as needed. Now we just have to find the mean jerk time
This is way beyond me, but congratulations!
Not my code to be clear. Maister also recently got FSR4 working on Linux, among many other contributions.
Is this coming to a usable client? Like say an Android TV app or a Linux flatpak?
Is that wyvern app usable for 2d or is it only for XR?
WiVRn is for VR, and I doubt it has any support for non-VR applications. It’s FOSS of course so maybe it could be adapter for that use case, but it’s probably better to integrate it into the likes of Sunshine/Moonlight.
The algorithm and code were only released a couple of months ago so it’s very early days.