(btw this doesn’t apply to games where the movement is BUILT INTO THE GAME, isn’t overpowered, and actually takes skill like Quake or Titanfall 2)

  • RightHandOfIkaros@lemmy.world
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    6 days ago

    Quake’s “movement that takes skill” is actually a bug players have been exploiting for decades. Strafe-Jumping, Overbounce, Wall-Running, etc. are all exploits. They are entirely unintended. This also applies to game engines that derive from Quake source, such as GoldSource and Source games.