Payment processors have been forcing platforms like Valve and Itch.io to crackdown on certain games, and GOG has offered their thoughts on the situation.
They had agreed to plug stoplillinggames in their newsletter, then pulled out last minute, likely because they were worried it would piss off the publishers who sell on their platform.
Hadn’t heard about that, what did they do?
They had agreed to plug stoplillinggames in their newsletter, then pulled out last minute, likely because they were worried it would piss off the publishers who sell on their platform.
Gog didn’t promote it, which makes sense since it goes against their whole business model.