They very much can. I haven’t checked personally but just look at the average Digital Foundry video for all the tradeoffs and framerate drops. There is very much a market for getting a stable 1440/60 (or even 4k/160) that can then be upscaled/framegened to 4k/120 with the subsequent generation moving towards that. Similarly, higher fidelity assets DO make a difference when you are doing those side by sides.
That said: Demnstrating framerate is a real challenge. Which… is probably why Sony have been revamping the PSN Store over the past year or so. Sidestep youtube and their increasing use of generative content so that you can instead say “Wow. I can totally see the difference between Red Dead on PS5 and PS6!” and so forth.
Do I personally care? Not overly so. But most people are picking which console they buy based on performance (or, more often, which their friends have) but are buying the new console for the new Madden. And they’ll keep doing that… if they can afford a PS6.
They very much can. I haven’t checked personally but just look at the average Digital Foundry video for all the tradeoffs and framerate drops. There is very much a market for getting a stable 1440/60 (or even 4k/160) that can then be upscaled/framegened to 4k/120 with the subsequent generation moving towards that. Similarly, higher fidelity assets DO make a difference when you are doing those side by sides.
That said: Demnstrating framerate is a real challenge. Which… is probably why Sony have been revamping the PSN Store over the past year or so. Sidestep youtube and their increasing use of generative content so that you can instead say “Wow. I can totally see the difference between Red Dead on PS5 and PS6!” and so forth.
Do I personally care? Not overly so. But most people are picking which console they buy based on performance (or, more often, which their friends have) but are buying the new console for the new Madden. And they’ll keep doing that… if they can afford a PS6.