Assuming this is for a team game, predator-prey relationships create interesting dynamics where teammates have to protect each other from their counters, while also aiming to create situations where they can isolate a countered opponent to press the advantage.
In a 1v1 game though, you do want panel 2. It would be very bad if Street Fighter was decided by playing rock-paper-scissors on the character select screen.
Assuming this is for a team game, predator-prey relationships create interesting dynamics where teammates have to protect each other from their counters, while also aiming to create situations where they can isolate a countered opponent to press the advantage.
In a 1v1 game though, you do want panel 2. It would be very bad if Street Fighter was decided by playing rock-paper-scissors on the character select screen.