• Cethin@lemmy.zip
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    16 hours ago

    They’re specifically designed to have easy options for almost every fight. There are very few bosses where you actually need skill, and they’re mostly optional. If you’re paying attention, it’s normally pretty easy to find a pretty easy option to defeat most bosses. Sometimes the game tells you this, like jumping down on the head of the demon at the start of DS1. Usually it doesn’t directly, but there will be hints if you’re reading everything and looking at your environment.

    You don’t have to just “git gud” and dodge everything while fighting. That’s an option, but not the only one. Most people hear “Souls games are hard” and they think this is the only option, and they don’t look for more. If this is you, then you were mislead. The community has ruined the game for so many people by acting like there’s a huge skill barrier that you need to overcome, instead of the reality where the game just wants you to pay attention to the world/lore.

      • prole@lemmy.blahaj.zone
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        9 hours ago

        Sekiro was the one that made the genre click for me after trying and failing to get into DS and Bloodborne.

        It is still my favorite game of all time, and now I really enjoy the other From Software games.