• SkyezOpen@lemmy.world
    link
    fedilink
    English
    arrow-up
    14
    arrow-down
    9
    ·
    16 hours ago

    Yeah and I’m pissed that expedition 33 isn’t a survival crafter.

    See how ridiculous I sound?

    • Atomic@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      8
      arrow-down
      2
      ·
      15 hours ago

      I fucking hate that Apex Legends doesn’t have a “peaceful” difficulty. Can’t we all just get along?

    • Credibly_Human@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      arrow-down
      4
      ·
      edit-2
      14 hours ago

      You sound ridiculous because you’re making a cartoonishly bad faith argument where you pretend not having good difficulty options is a genre.

      • SkyezOpen@lemmy.world
        link
        fedilink
        English
        arrow-up
        5
        arrow-down
        4
        ·
        12 hours ago

        “Git gud or die” literally is a genre. It’s called soulslike.

        Also “every game should have difficulty options” and “every game should be a survival crafter” are both fundamentally “every game should be what I like.”

        • kkj@lemmy.dbzer0.com
          link
          fedilink
          English
          arrow-up
          4
          arrow-down
          1
          ·
          12 hours ago

          You can set a difficulty option to the default, what it would be if there weren’t a choice. Changing the genre of a game isn’t generally in the settings menu.

          “Soulslike” is an absurdly nebulous term that just means “hard.” It isn’t a genre. It gets applied to games of every conceivable genre based solely on their difficulty. Battletoads is a Soulslike. Path of Exile is a Soulslike. Dead Cells is a Soulslike. Never mind that all of Fromsoft’s Souls games are specifically action-adventure RPGs, which is a genre.