• jjjalljs@ttrpg.network
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    8 hours ago

    isnt difficult in a sense that you have to think a lot but rather that you memorise what moves the boss has and press your buttons fast enough.

    I see this a lot, but that wipes out like most games. Baldur’s gate you just click on stuff. Tekken you just hit buttons. Tetris is just moving blocks around.

    Also you often don’t rote memorize the moves. People play by reaction or without knowing exactly what’s coming.

    • Quatlicopatlix@feddit.org
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      7 hours ago

      I dont think this would rule out baldurs gate, yea if you play your 19384728 playthrough and you already know the whole lore, what every dialog option would do and the respective dc what is the skill? In a normal playthrough you have to be generally smart about what you do. You have tons of options you can think of and you can solve problems in a bunch of different ways. Yea if you just do things and if it doesnt work out you reload i dont think there is much “skill” required to beat the game. But i also dont think that baldurs gate would be a game where skill matters. My point is that one is memorizing the awnsers for the test from trying it 300 times and the other is understanding the material so you could write any test without first failing it as soon as you are confronted with a new question…

      • jjjalljs@ttrpg.network
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        7 hours ago

        You have tons of options you can think of and you can solve problems in a bunch of different ways

        Is this describing Baldur’s gare or elden ring? Because it seems to apply to both to me

          • jjjalljs@ttrpg.network
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            6 hours ago

            Right. But I think that applies to both. Lots of options and ways to solve problems, not just memorizing and following a recipe.

            • Quatlicopatlix@feddit.org
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              4 hours ago

              And i would still argue that baldurs gate is inherently not as “hard” as a multiplayer game where matchmaking exists. The fact that in games with that, you will only win 50% of your games if it works half decently is something you wont get in a single player game. The game wont get harder on your second playthrough.

              • jjjalljs@ttrpg.network
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                4 hours ago

                Sure, but that seems like a separate, closely related, topic.

                I was mostly objecting to the idea that souls games are just memorizing and pushing buttons. That accusation could be leveled at most single player games, but people seem to mostly bring it up to denigrate souls games.

                Multiplayer often has less memorization though, as you say.