No prices yet. I may never financially recover from this.

  • lepinkainen@lemmy.world
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    3 hours ago

    Foviated rendering is a massive thing, usually only done in the expensive stuff.

    It gives you a pretty big FPS boost because the device doesn’t have to render stuff the human eye can’t see anyway

    • EtzBetz@feddit.org
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      2 hours ago

      Does every game need to support it in a way, or would this be done on an OS level? Because I don’t know, from my experience, the game tells how detailed anything has to be rendered in a frame.

      • DanWolfstone@leminal.space
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        21 minutes ago

        The games that will play natively on the steam frame will have to support it on a game level, but for streaming it’s handled at the os level through “Foveated Streaming”. So the PC isn’t getting an fps boost from it but it does allow the latency to be very low through streaming.

        I’m not sure that the eye tracking data will be passed through for foveated rendering from the PC side though I can’t imagine why it wouldn’t. In that case you get both render and streaming which would be incredible