warmaster@lemmy.world to Games@lemmy.worldEnglish · 2 days agoGitHub - scallyw4g/bonsai: The procedural generation voxel enginegithub.comexternal-linkmessage-square22fedilinkarrow-up1119arrow-down15 cross-posted to: [email protected]
arrow-up1114arrow-down1external-linkGitHub - scallyw4g/bonsai: The procedural generation voxel enginegithub.comwarmaster@lemmy.world to Games@lemmy.worldEnglish · 2 days agomessage-square22fedilink cross-posted to: [email protected]
minus-squareAmoxtli@thelemmy.clublinkfedilinkEnglisharrow-up4arrow-down3·2 days agoNot many games use voxels extensively.
minus-squarea_non_monotonic_function@lemmy.worldlinkfedilinkEnglisharrow-up6·2 days agoI bet this will be good for the games that do.
minus-squareGork@sopuli.xyzlinkfedilinkEnglisharrow-up3arrow-down1·2 days agoLast one I remember that used voxels was Delta Force 1, released before 2000
minus-squareseathru@quokk.aulinkfedilinkEnglisharrow-up3arrow-down1·2 days agoMinecraft? Second only to Tetris in sheer number of sales.
minus-squareM137@lemmy.worldlinkfedilinkEnglisharrow-up2arrow-down1·1 day agoMinecraft isn’t actual voxels, it’s just a game with cubes.
Not many games use voxels extensively.
Foundry.
Enshrouded
82 + 12 is 94
all I heard was 6 7
Teardown
I bet this will be good for the games that do.
space engineers does
Last one I remember that used voxels was Delta Force 1, released before 2000
Minecraft? Second only to Tetris in sheer number of sales.
Minecraft isn’t actual voxels, it’s just a game with cubes.