He hasn’t been with Valve for a while. His last game was The Anacrusis, an indie game from a studio he founded. It launched, it bombed and it got converted to a community edition. I guess you not knowing it exists explains why that happened.
He is perhaps the most specific example of what this petition would require in the industry I can think of. Along with KO City, which also converted their game from third party published paid to free to play and then to a community server edition.
Maybe you should have listed those, instead of saying that the Valve games he worked on were “indie hits.” (Even though it would still be wrong since the other games you now bring up weren’t hits.)
Chet is also still a writer and not a programmer. Taking his opinion on software development as gospel is still silly.
I was being sarcastic, those aren’t indie hits, they are genre-making, classic games that define multiple generations of gaming. The guy is a massive part of gaming history.
Also not just a writer. You can go find elsewhere in the thread where I link to him breaking down a number of technical issues in the process of migrating Anacrusis from dedicated central servers to the peer-to-peer community edition. I’m not surprised. Not only did he start the studio, but he’s a Valve vet, their whole thing is horizontal working.
I’m also not surprised because most designers, producers or creative directors working in an online game like TF2, Portal 2 or Left 4 Dead would be pretty savvy about networking issues, the same way most screenwriters can understand how a movie is shot.
Neurotupical people employ a form of humor called sarcasm, where they state something unrealistic like calling Portal or Left 4 dead indie games which everyone knows they aren’t as a joke
He hasn’t been with Valve for a while. His last game was The Anacrusis, an indie game from a studio he founded. It launched, it bombed and it got converted to a community edition. I guess you not knowing it exists explains why that happened.
He is perhaps the most specific example of what this petition would require in the industry I can think of. Along with KO City, which also converted their game from third party published paid to free to play and then to a community server edition.
So no, you’re wrong on that one.
Maybe you should have listed those, instead of saying that the Valve games he worked on were “indie hits.” (Even though it would still be wrong since the other games you now bring up weren’t hits.)
Chet is also still a writer and not a programmer. Taking his opinion on software development as gospel is still silly.
I was being sarcastic, those aren’t indie hits, they are genre-making, classic games that define multiple generations of gaming. The guy is a massive part of gaming history.
Also not just a writer. You can go find elsewhere in the thread where I link to him breaking down a number of technical issues in the process of migrating Anacrusis from dedicated central servers to the peer-to-peer community edition. I’m not surprised. Not only did he start the studio, but he’s a Valve vet, their whole thing is horizontal working.
I’m also not surprised because most designers, producers or creative directors working in an online game like TF2, Portal 2 or Left 4 Dead would be pretty savvy about networking issues, the same way most screenwriters can understand how a movie is shot.
The sarcasm was clear, btw, to me at least. You meant indie as in small. “Small games like, oh, I don’t know, Team Fortress 2!”
Neurotupical people employ a form of humor called sarcasm, where they state something unrealistic like calling Portal or Left 4 dead indie games which everyone knows they aren’t as a joke