Indie game Devs who make money do so because people like their games, and that’s it. Mediocre games get no money even if the Devs are very nice and good people.
Personally I feel your idea pushes people to sell the “studio”, the “Devs” etc like stars, instead of selling “the game”.
Indie game Devs who make money do so because people like their games, and that’s it.
I mean, that’s true but it doesn’t contradict what I said. “I like this game” -> “I want the people who made this game to succeed and make more games” and/or “the people who made this game deserve compensation for their work” -> “I should buy this game rather than pirate it” is how the logic goes. I mean, you’ll see this in any indie game fandom.
Yes and true, but I doubt it is enough to sustain a developer team nowadays (with the exception of the rare outlier). It’s already hard even with money from big distributors.
Indie game Devs who make money do so because people like their games, and that’s it. Mediocre games get no money even if the Devs are very nice and good people.
Personally I feel your idea pushes people to sell the “studio”, the “Devs” etc like stars, instead of selling “the game”.
I mean, that’s true but it doesn’t contradict what I said. “I like this game” -> “I want the people who made this game to succeed and make more games” and/or “the people who made this game deserve compensation for their work” -> “I should buy this game rather than pirate it” is how the logic goes. I mean, you’ll see this in any indie game fandom.
Yes and true, but I doubt it is enough to sustain a developer team nowadays (with the exception of the rare outlier). It’s already hard even with money from big distributors.