Fallout 3 remastered rumored to be happening, but is still early in development

Not surprising considering how successful oblivion remastered was

  • TommySoda@lemmy.world
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    3 days ago

    This was probably on the back burner and barely being worked on until they saw if Oblivion Remastered would be successful or not. They’re under Microsoft now and they could get shut down for any and every reason. And especially so if they waste money on developing a game that wouldn’t be profitable.

    As much as I hate the idea of remastering all their games instead of just making another fucking game, Fallout 3 is incredibly unplayable on modern PCs. You have to spend 5 hours modding it just to get it to work properly and even then it will still crash 4 times in the span of one day.

    • Zahille7@lemmy.world
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      3 days ago

      Damn, I was playing Fallout 3 on my brother’s Win11 PC just the other night for like, literally 7 hours.

      I didn’t get a single crash. But then I did remember getting the thing for him that makes it stable, so maybe it’s just the one mod that takes all of 5-10 minutes to find it and install it.

      • lath@piefed.social
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        3 days ago

        I remember that originally it was Microsoft’s online attachment to the game which created most problems, that whatever Live service. Getting rid of it solved many of the initial issues. Then, only the Bethesda induced issues remained.

        • Lfrith@lemmy.ca
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          3 days ago

          Makes me happy I have the GOG version of Fallout 3. I’ve played New Vegas but not gotten around to 3.

      • tal@olio.cafe
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        3 days ago

        My impression from playing both was that Fallout 3 and Fallout: New Vegas were pretty solid when you started playing a game — well, okay, if you get the post-release patches in place — but that the game became less-stable over the course of a run.

        The loading times also got a lot more painful over the course of a run. Fallout 76 and Starfield did much better in that respect.

    • refreeze@lemmy.world
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      3 days ago

      Ironically the easiest way to play Fallout 3 these days is on Linux via Proton where it works perfectly.

    • ByteOnBikes@discuss.online
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      3 days ago

      even then it will still crash 4 times in the span of one day.

      I feel stupid. This was always my experience even on Day 1 release date. That’s been my Bethesda experience since forever! FO4, New Vegas, Skyrim.

      You’re telling me people play these games without it crashing every 1-3 hours?

      Ive just accepted it as a fact of life.

      • tal@olio.cafe
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        3 days ago

        Starfield was very stable for me.

        Fallout: New Vegas was unstable, especially near the end of a run. And I’d swear that it was worse on the XBox than on the PC. Not just longer load times, but plenty of times that the thing would die when loading an area.

        • ByteOnBikes@discuss.online
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          2 days ago

          Same!

          Starfield crashed for me maybe five times in 150 hours. And I remember excitedly telling somebody and they gave me a disgusted look.

        • VindictiveJudge@lemmy.world
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          3 days ago

          The 360 had far less RAM than the average PC of 2010, and the engine has had a memory leak since Morrowind. I never finished New Vegas due to that, even on PC. Moving to a 64-bit version of the engine with Fallout 4 helped a lot, just because it took longer to run out of memory.

    • RightHandOfIkaros@lemmy.world
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      3 days ago

      For me, Fallout 3 ran perfectly but New Vegas is incredibly unstable and crashes often before I can even finish character creation. I have tried playing the game multiple times and never make it out of the starting area before the game crashes, and as a result I have never played New Vegas. And thats with the community mods and patches to help stability.

      Meanwhile Fallout 3 boots and runs perfectly fine completely vanilla. It still crashes occasionally, but I can at least play it for an hour or two with it crashing.

      • Coelacanth@feddit.nu
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        3 days ago

        Viva New Vegas should be a stable base to work from in terms of mods, as already mentioned. Vanilla New Vegas is almost unplayable but with the latest slew of community patches and engine fixes and even engine rewrites plus 4GB patch and all that it should be quite stable.

        I recommend trying again, I had a playthrough just two years ago I think with pretty much no stability issues. And New Vegas is an amazing game.

      • Ferrous@lemmy.ml
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        3 days ago

        Have you since tried Viva New Vegas? It is apparently well supported and stable.

    • tal@olio.cafe
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      3 days ago

      As much as I hate the idea of remastering all their games instead of just making another fucking game,

      I would pretty happily buy the 3D Fallout games remastered for the Starfield engine. Higher texture resolution. Use some of the features that were added to their engine in the years subsequent to release. Capable of being rendered at frame rates that modern monitors can display. Eliminate some of the weird ragdoll stuff they used to have. Modders have improved the models a lot, and I’m sure that that’s doable. Another popular change for Skyrim modders was doing things like opening up the world (because you didn’t need to load towns separately from the outside world on modern computers), adding more foliage and other things that computers couldn’t handle back at release, adding modern shader effects, and all that.

      I mean, sure, I’d also like to have Fallout 5, but I suspect that the cost of doing a remaster is a lot less than a new game, and the earlier games are getting old enough that they’re kinda hard to recommend. I mean, if they release Fallout 5 in the early 2030s, the last game in the mainline series will be Fallout 4, 2015, and before that, Fallout: New Vegas from 2010 and Fallout 3 from 2008. That’ll be a huge gap, if you hope to get players to play the series. If you rewind a comparable 15 years from Fallout 3, you’re at 1993. That’s the original Doom release. That’s a pretty enormous gap.

      Skyrim got the LE->SE (well, and AE) path, so it got updated to be more-playable over the years. The Fallout games are still running on the old stuff.

      • ByteOnBikes@discuss.online
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        2 days ago

        What did you think of the Oblivion remastered?

        Starfield looked pretty good. But for some reason, Oblivion in Unreal 5 looked incredible. I could be drinking the Kool aid.

        • tal@olio.cafe
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          2 days ago

          I’ve never played either the original or the remastered version of Oblivion. I got into Bethesda games via the Fallout series rather than the Elder Scrolls series.

          I think I did see a friend, who was a big fan of Daggerfall, play that. And I went back and played Morrowind with the open-source GemRB engine. But I never did Oblivion.

          EDIT: Sorry, via the open-source OpenMW engine. GemRB was for the Infinity Engine, and I also did those games.

          EDIT2: I’ve also never played Elder Scrolls Online, as I wasn’t really interested in an online experience. I did play Fallout 76, which is online, but that was only because Fallout 5 wasn’t coming out any time soon, and the most that was going to be available for a long time was Fallout 76.

    • CerebralHawks@lemmy.dbzer0.com
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      3 days ago

      On a Windows machine, the GOG version of Fallout 3 works right out of the box in Windows 10. Not sure about 11, but no reason to believe it would be different.

      The issue was, Fallout 3 had DRM that was shut down ages ago. Games for Windows Live. Xbox Live for Windows. Bethesda refused to remove the DRM and it was actually illegal to do so in the US. GOG had it without DRM first. Like a decade later Bethesda officially removed it from the Steam version.

      There’s like one other thing you have to do and it has to do with memory and I’m not sure how necessary it is, but again, the GOG version does it automatically.

      But screw Windows and its bullshit. I can run the GOG version of Fallout 4 on my Mac, albeit with a few hacks. I have to disable gore because something about the gore animation fucks up the translation layer. There are a couple others but the biggest change is, no gore. I mean the exploding heads. I think it still has blood. It’s not censored. Anyway, the flying eyeballs were a bit much, it got old quick. So no issues there. I’ve also run Deus Ex, but that’s Unreal Engine 1 and not really relevant. Haven’t tried running Fallout 3 yet.