

Great,
And I’m guessing like all gen AI, it would be mediocre at best and never reach the top players.
Now all they need is a way to turn mediocre gameplay into money, surely that part would be easy
Also, I don’t think they could use it for testing as there could be plenty of false positive or negatives.










But that’s cheating no? The challenge is playing the game using user input with all the delays and extra steps that can happen along the way.
Also, optimizing a neural network for just one narrow use case is not what’s being discussed here.
ML is very, very good at narrow use cases, same with other tools of automation going back a century, they are talking about generic all purpose ML