Patient gamers might be interested in this news.

  • vrighter@discuss.tchncs.de
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    21 minutes ago

    I have a gtx 1080. 2025 games are mostly written in unreal 5. Unreal 5 is designed such that not even the highest end gpus can actually run it without framegen. And now also with mandatory raytracing.

    Older games still work, and they look and run better for me.

  • southernbrewer@lemmy.world
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    25 minutes ago

    Haven’t played a single game from 2025. I don’t even think I saw any that caught my eye tbh.

    Oh no i lie - World of goo 2 is definitely on my wishlist. Maybe next year though, I’m still busy with Satisfactory at the moment

  • FackCurs@lemmy.world
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    2 hours ago

    My method of patient gaming is to only buy games that are $10 or less

    Just got subnautica, hades 1, disco Elysium, oxygen not included, hollow knight (I’m sad to learn I don’t like platformers that much…), kerbal space program.

    Shit, I have so much to play for the next 5 years just there.

    Factorio and Hades 2 were my exceptions, got them full price.

    • imetators@lemmy.dbzer0.com
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      2 hours ago

      Got yesterday Tomb Raider pack for 5.60. Only because Tomb Raider 2013 was already in my catalog (that I probably bought also for less than 4 dollars) Still have plenty of games there that I’ve never played. Cant wait when me and my wife finish It Takes Two to move to Stardew Valley couch co-op.

  • pinball_wizard@lemmy.zip
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    2 hours ago

    There were games released this year? Neat. I’ll probably check them out. Right after another round of Tetris.

  • SaharaMaleikuhm@feddit.org
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    16 hours ago

    New games are expensive and the all those UE5 games run like crap, cause I can’t afford high end hardware either. Of course I’ll just play old games.
    And thanks to AI hardware is getting even more expensive.

    • foggianism@lemmy.world
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      16 hours ago

      I was just about to invest in a high-end PC when the RAM prices started to go crazy. I’ll wait it out. My PS5 is gonna make it easier for me to wait.

  • Voroxpete@sh.itjust.works
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    18 hours ago

    Fascinatingly, this number can’t even include Fortnite, since it’s not on Steam, and has got to be the elephant in the room in terms of play time going to older games. But that is something to keep in mind when you see stats like this. It’s not all “New releases failing.” A lot of it is “Games have a much longer lifespan now.”

    Numbers wise, my top 3 were Helldivers 2, Warframe, and Vampire Survivors, all of which continued to receive content updates throughout 2025. These aren’t old games sitting on a shelf gathering dust that I went and unearthed. They’re in their prime. Warframe released a huge update specifically to coincide with the Game Awards, with a trailer featuring Werner Herzog. They’ve never been a bigger deal. Helldivers had their single biggest in-game event this year. I’ve also been spending a lot of time with Rogue Trader (just got a big patch) and Dark Tide (got two new classes and a lot of new maps added this year). Ready or Not and Insurgency also got content updates this year.

    So, yeah, peeling people away from an existing title is a much slower process now. Games no longer land like a meteor. The real successes creep up.

    This is not to say that there hasn’t been an absolute dearth of worthwhile content from the big studios. You’ll notice that every single thing I listed there is, by at least some definition, an indie game. Helldivers 2 has a big publisher in Sony, but Arrowhead were hardly a major or well known developer. Other than that, it’s all outside of the traditional publisher system. And that’s frankly a good and healthy thing. We’re seeing guys like Larian and Sandfall, Arrowhead, DE, Owlcat, Fat Shark, NetEase, Team Cherry, Super Giant, all just absolutely crushing it, and that’s genuinely fantastic news for the medium.

    It’s weird how people look at the failures of Ubisoft and EA and act like this is a bad time to be a gamer. This is one of the best times there’s ever been to be a gamer. The medium hasn’t been this healthy since the glory days of the mid-nineties, and I say that as one of the old farts who grew up in those glory days. Sandfall made Clair Obscur with a team of 60, and it’s incredible. Owlcat made Rogue Trader for basically nothing in a shed and it’s one of the best RPGs you’ll ever play. Vampire Survivors had a budget of like three french fries and some pocket lint and it’s one of the most addictive gaming experiences ever. Balatro was like one guy and it absolutely blew up the world. The fact that we’re getting games this fucking good from outside of the big name publishers is genuinely amazing. I remember the mid 2000s when indie gaming was dead in a ditch, PC gaming was just nothing but console ports, and the only stuff we got was the endless drivel the major publishers shovelled out. Yeah, there were good releases sprinkled in there, but for the most part creativity and imagination were absolutely dead. Now we get stuff like Valheim, Stardew Valley, Project Zomboid, Space Marine 2, Cyberpunk 2077, Lethal Company, Among Us, Speed Freeks, Hardspace: Shipbreaker, Escape from Tarkov, Shadows of Doubt, Hades 2, Forever Winter… And yeah, some of that stuff is janky or buggy or messy, but it’s inventive and cool and slick and all of it is coming from outside of the big names.

  • SSTF@lemmy.world
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    14 hours ago

    All the new releases were under $20 indie or “AA” games like Microprose published titles.

  • sp3ctr4l@lemmy.dbzer0.com
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    19 hours ago

    Outside of a few notable exceptions, older games are ironically more novel and have more interesting gameplay.

    And practically no one can actually afford the super duper premium Nvidia prices required to make an unoptimized UE5 engine game actually run well.

    … Half of the gaming market in general is gacha games on mobile phones.

    Most permaonline ‘hardcore’ gamers, people you see on game related discussion forums, as well as industry marketing execs, and yes, both pay for play gaming ‘journalists’, and most of your favorite youtube/twitch game opinion havers… they’re all delusionally out of touch with the basic economic reality most gamers are in.

    This is why things like Stop Killing Games are important.

    Publishers know that existing games are their primary competition, thats why they want them to be unplayable.

    At this point, the disparity is so extreme that I would not be surprised if GTA 6 more or less ends up being the beginning of the end of Rockstar.

    People are not going to be able to pay the prices they will need to charge for their basically ‘decade of investment’ game that primarily serves as an MTX platform.

    • MangoPenguin@lemmy.blahaj.zone
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      16 hours ago

      The performance issues are a major one for me, nothing worse than firing up a new game and getting 40fps with tons of stuttering along the way.

      I feel like most newer games also have trouble with low/medium settings not really being that much better for performance, so there’s no fix for it.

      I remember older games where low was like staring at a character made from 12 polygons and everything looked awful, but it would run on just about anything.

      • sp3ctr4l@lemmy.dbzer0.com
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        14 hours ago

        Its because many game studios just started making many games that just assume you have some kind of raytracing capable GPU.

        They largely stopped bothering to properly support and properly optimize for the hardware situations where you don’t.

        A whole bunch of post processing and even just basic scene rendering?

        Yeah, they’re now done in kinds of render pipelines that more or less blow up or chug without cards that have at least some ray tracing support, even if you actually have all your in game settings down to as low as possible.

        Its hard to set up lights and bake light maps and such in the old fashioned way, its easy to just let the engine handle all of that for you as a dev, auto magically.

        Problem is, very few dev teams actually know how to use UE5 properly, and on one level, I don’t blame them, it is absurdly complex.

        Threat Interactive on youtube more or less has hours of extremely technical breakdowns of UE5 shennanigannery, and also comparisons to somewhat niche techniques used by select, older games, that are as, nearly as, or sometimes actually just better than many UE5 games at realistic high fidelity graphics… while also being more performant, running on older hardware.

        Its exceedingly technical and complicated, but the upshot is: No, you’re not crazy, these idiots are often intentionally, often unintentionally, doing things in stupid ways, unnecessary ways.

        EDIT: 12 polygons you say?

        Runs on anything, you say?

        … ok, hear me out:

        What if there is more to a video game than just how graphically realistic it is… what if it could be immersive, convincing, memorable, complex, not totally railroad you through a blatently OP power fantasy, linear story, even make the player really think about some real world serious shit, while also having a bit of goofy levity from time to time?

        Man if there was a game like that, you’d have to reinstall it or something, sheesh.

        (This entire game fits on a single CD ROM, btw, less than 750 MB)

        • radamant@lemmy.world
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          49 minutes ago

          While I have no love for a lot of modern AAA devs, Threat Interactive is not an authority on whatever he preaches. No games shipped, only some UE5 snake oil config files. No proof of any experience or credibility, just bashing. I wouldn’t watch that stuff or bring it up as some sort of authority on 3D graphics.

      • SSTF@lemmy.world
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        14 hours ago

        Tim Cain (the lead on the original Fallout and a long time programmer) talked about his experience being a programmer for hire at a major studio later in his career. It as a culture shock for him to see younger programmers basically doing no optimization. When he talked to them about it the attitude was basically that it wasn’t worth the time to do, since none of the higher ups cared about it, and the programmers could easily get whatever they assignment was done with bloated, unoptimized code. There wasn’t any experience in optimizing or a culture of doing it.

    • ngdev@lemmy.zip
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      16 hours ago

      to your GTA 6 point: i will not be buying it until it releases on pc. rumor is, and history agrees, that it will be a console only release for like a year. and even then im gonna borrow it first to see if its worth a shit before paying a dime. and i might not pay even if i do like it lol

    • ms.lane@lemmy.world
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      1 day ago

      Glad I got a 9070XT just before everything went bust. I’ll be sticking with DDR4 for a few years though.

      • HouseWolf@pawb.social
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        1 day ago

        I’m using 32GB of Corsair DDR4 I got back in 2016. Think I can safely say I got my moneys worth already and still intend to ride it into 2030 at this rate.

        • Naz@sh.itjust.works
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          2 hours ago

          I hate to tell you this, but I had a DDR3 rig in 2011 and two of the four sticks of RAM died in 2021.

          That means from regular gaming, the lifespan of RAM is about 10 years.

          It’s 2026 next year.

        • BremboTheFourth@piefed.ca
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          20 hours ago

          Honestly I think DDR4 is the right call for an everyday-use PC anyway. I might be showing my ignorance here, but when I upgraded my PC I got DDR5-6000 and the memory training times are INSANE. The first few times I tried to boot I wound up restarting because 5 mins after hitting the button it still hadn’t shown the manufacturer’s logo and I assumed it was busted. Once it finally does finish the training, it usually doesn’t have to do it again for a while… but sometimes it does! Totally randomly (as far as I can tell), I’ll go for a quick reboot, maybe swapping from my Linux install back over to Windows or something, and what should be a 15 second wait is now suddenly a full 5+ minutes.

          Near as I can tell, DDR5 Just Does That Sometimes??? How is that an upgrade!? I guess I’m probably seeing some performance gains from the faster timing, but man, sometimes I think I’d trade it in exchange for never having to wait on a black screen for minutes at a time.

              • iAmTheTot@sh.itjust.works
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                3 hours ago

                Well I suppose it may depend on the bios you have but I can’t imagine any relatively modern one doesn’t have the option. My partner’s pc would take ages to boot until we turned it off, then it took seconds.

          • boonhet@sopuli.xyz
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            16 hours ago

            Yea you don’t really get to choose though, unless you’re willing to go with a 2 generations old CPU just to get DDR4. Even the newest generation is over a year old for AMD, the DDR4 compatible stuff is 5 years old now and leaves you no upgrade path.

            Mind you, I’m on a Ryzen 3000 series CPU, I could still upgrade to a newer and more coreful AM4 CPU AND get more RAM without having to go DDR5. But anyone building in 2026 probably doesn’t want to get a Ryzen 5000 series CPU anymore.

            • Ashtear@piefed.social
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              2 hours ago

              Yeah, I’m planning on leap-frogging this time for this very reason. I tend to get GPU-bottlenecked more often than not, so hopefully whatever GPU I pick up next year will extend my system long enough for a little more sanity to return.

            • BremboTheFourth@piefed.ca
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              15 hours ago

              of course i know, or id have put my money where my mouth is, and ram alone is too pricey for that now. id have to get a new motherboard too. i love my op cpu, this pc rocks when it’s working (which is 99% of the time), but when training time comes it’s still frustrating that the new shit is so busted for me

    • Creat@discuss.tchncs.de
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      22 hours ago

      The general trend, yes.

      But then again, my computer is now many years old (some components more than others) and I’m pretty sure I could play every release from this year on the highest graphic setting (or at least on “high”) without performance issues.

      What I’m trying to say is not “my PC is so great” but you you don’t actually need a current-Gen, high end PC to play even recent triple-A titles. Eventually it’ll get too old, but that is a very long time: probably close to a decade or something, if you individually upgrade some things occasionally.

      • Cethin@lemmy.zip
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        3 hours ago

        You are absolutely incorrect. I have a really powerful modern computer, and I can’t do this. Well, I can, just with low framerate or significant upscaling (the latter I would call not the highest settings anyway). I can run them on higher settings usually, but not maxed. Hell, some of the worse performance ones I need to turn down to get a framerate I find acceptable (at least 60 for most games, usually 100+).

        I mostly don’t care to play AAA titles anyway though. Not only are they performance hogs usually, I just don’t find them interesting. I’d almost always rather play an indie game that wants to experiment.

  • caut_R@lemmy.world
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    20 hours ago

    I played like three games from this year. PEAK, MH Wilds, MK World.

    The joy of playing older games is that they run well since they‘ve had years of patches and there‘s been years of faster hardware to power through most of the lack of optimization. And they‘re about a quarter the price. For running four times worse, new games also certainly don‘t look four times better.

    • ToastedRavioli@midwest.social
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      16 hours ago

      The only new game ive played this year is Ball X Pit and it is phenomenal and runs flawlessly for a game that is less than 3 months from having been released. I hope they keep adding onto it

      Other than that i don’t think ive played any games newer than 2020 or maybe even before

      • caut_R@lemmy.world
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        16 hours ago

        Should‘ve probably clarified that I was talking about AAA games, the big budget big asking price kind of. Indie games usually run great.

  • kbal@fedia.io
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    17 hours ago

    I wonder how much was for 2011 releases because apparently 86% of my time in Steam games this year was in Skyrim.