The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 1 day agoSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldimagemessage-square194fedilinkarrow-up1647arrow-down126
arrow-up1621arrow-down1imageSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 1 day agomessage-square194fedilink
minus-square2ugly2live@lemmy.worldlinkfedilinkEnglisharrow-up2·5 hours agoI feel like we won’t be able to see the difference until a couple of years, like CGI in old movies.
minus-squareI Cast Fist@programming.devlinkfedilinkEnglisharrow-up4·2 hours agoThe generational leap from PS3 -> PS4 wasn’t that significant already, and that happened more than 10 years ago. The biggest difference seem to be lights/shadows and texture size, the latter of which balloons game size and can tank performance
I feel like we won’t be able to see the difference until a couple of years, like CGI in old movies.
The generational leap from PS3 -> PS4 wasn’t that significant already, and that happened more than 10 years ago. The biggest difference seem to be lights/shadows and texture size, the latter of which balloons game size and can tank performance